xpad - Rename buttons to avoid conflict with mouse input

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From: Michael Gruber <lists.mg@xxxxxxxxxxxxxx>

BTN_LEFT, BTN_RIGHT and BTN_BACK are listed as mouse buttons according to
input.h. Rename them to make sure they do not interfere with mouse input.

Signed-off-by: Michael Gruber <lists.mg@xxxxxxxxxxxxxx>

---

When I set up the driver to use MAP_DPAD_TO_BUTTONS the controller starts
acting as mouse. Touching the d-pad issues left and right mouse click events
and the back button acts like one of my other mouse buttons.

 drivers/input/joystick/xpad.c |   20 ++++++++++----------
 1 file changed, 10 insertions(+), 10 deletions(-)

--- a/drivers/input/joystick/xpad.c	2008-04-15 10:41:42.000000000 +0200
+++ b/drivers/input/joystick/xpad.c	2008-04-15 10:49:41.000000000 +0200
@@ -150,7 +150,7 @@ static const struct xpad_device {
 /* buttons shared with xbox and xbox360 */
 static const signed short xpad_common_btn[] = {
 	BTN_A, BTN_B, BTN_X, BTN_Y,			/* "analog" buttons */
-	BTN_START, BTN_BACK, BTN_THUMBL, BTN_THUMBR,	/* start/back/sticks */
+	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR,	/* start/back/sticks */
 	-1						/* terminating entry */
 };

@@ -162,9 +162,9 @@ static const signed short xpad_btn[] = {

 /* only used if MAP_DPAD_TO_BUTTONS */
 static const signed short xpad_btn_pad[] = {
-	BTN_LEFT, BTN_RIGHT,		/* d-pad left, right */
-	BTN_0, BTN_1,			/* d-pad up, down (XXX names??) */
-	-1				/* terminating entry */
+	BTN_0, BTN_1,		/* d-pad up, down */
+	BTN_2, BTN_3,		/* d-pad left, right */
+	-1			/* terminating entry */
 };

 static const signed short xpad360_btn[] = {  /* buttons for x360 controller */
@@ -279,15 +279,15 @@ static void xpad_process_packet(struct u
 		input_report_abs(dev, ABS_HAT0Y,
 				 !!(data[2] & 0x02) - !!(data[2] & 0x01));
 	} else /* xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS */ {
-		input_report_key(dev, BTN_LEFT,  data[2] & 0x04);
-		input_report_key(dev, BTN_RIGHT, data[2] & 0x08);
 		input_report_key(dev, BTN_0,     data[2] & 0x01); /* up */
 		input_report_key(dev, BTN_1,     data[2] & 0x02); /* down */
+		input_report_key(dev, BTN_2,     data[2] & 0x04); /* left */
+		input_report_key(dev, BTN_3,     data[2] & 0x08); /* right */
 	}

 	/* start/back buttons and stick press left/right */
 	input_report_key(dev, BTN_START,  data[2] & 0x10);
-	input_report_key(dev, BTN_BACK,   data[2] & 0x20);
+	input_report_key(dev, BTN_SELECT, data[2] & 0x20);
 	input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
 	input_report_key(dev, BTN_THUMBR, data[2] & 0x80);

@@ -327,15 +327,15 @@ static void xpad360_process_packet(struc
 				 !!(data[2] & 0x02) - !!(data[2] & 0x01));
 	} else if (xpad->dpad_mapping == MAP_DPAD_TO_BUTTONS) {
 		/* dpad as buttons (right, left, down, up) */
-		input_report_key(dev, BTN_LEFT, data[2] & 0x04);
-		input_report_key(dev, BTN_RIGHT, data[2] & 0x08);
 		input_report_key(dev, BTN_0, data[2] & 0x01);	/* up */
 		input_report_key(dev, BTN_1, data[2] & 0x02);	/* down */
+		input_report_key(dev, BTN_2, data[2] & 0x04);	/* left */
+		input_report_key(dev, BTN_3, data[2] & 0x08);	/* right */
 	}

 	/* start/back buttons */
 	input_report_key(dev, BTN_START,  data[2] & 0x10);
-	input_report_key(dev, BTN_BACK,   data[2] & 0x20);
+	input_report_key(dev, BTN_SELECT, data[2] & 0x20);

 	/* stick press left/right */
 	input_report_key(dev, BTN_THUMBL, data[2] & 0x40);
--
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