Re: [PATCH] dracut: setup English locales for Dracut build script

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On Friday 18 Jun 2010 12:38:41 Amadeusz Żołnowski wrote:
> Dracut rely upon programs' output like ldd's "not a dynamic executable".
> Assume user sets up Polish locales and then ldd prints
> "nie jest dynamicznym programem wykonywalnym".  The patch prevents this.
> ---
>  dracut |   15 +++++++++++++++
>  1 files changed, 15 insertions(+), 0 deletions(-)
> 
> diff --git a/dracut b/dracut
> index 3be4989..1437625 100755
> --- a/dracut
> +++ b/dracut
> @@ -107,6 +118,10 @@ done
> 
>  PATH=/sbin:/bin:/usr/sbin:/usr/bin
>  export PATH
> +# We rely upon programs' output like ldd's "not found", so we have to
> +# set up English locales.
> +change_locales en_US
> +
> 
>  [[ $debug ]] && {
>      export PS4='${BASH_SOURCE}@${LINENO}(${FUNCNAME[0]}): ';

I don't have any en_US locales installed on my system. Not sure why a Pole 
would either. You'd probably be better off with the "C" locale, IMHO.

Adam
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