On Mon, Mar 18, 2024 at 8:10 AM Andy Shevchenko <andy.shevchenko@xxxxxxxxx> wrote: > > On Mon, Mar 18, 2024 at 2:41 PM Jonathan Cameron > <Jonathan.Cameron@xxxxxxxxxx> wrote: > > > > struct ad7944_adc { > > > > struct spi_device *spi; > > > > + enum ad7944_spi_mode spi_mode; > > > > /* Chip-specific timing specifications. */ > > > > const struct ad7944_timing_spec *timing_spec; > > > > /* GPIO connected to CNV pin. */ > > > > @@ -58,6 +75,9 @@ struct ad7944_adc { > > > > } sample __aligned(IIO_DMA_MINALIGN); > > > > }; > > > > > > Have you run `pahole` to see if there is a better place for a new member? > > > > I know this matters for structures where we see lots of them, but do we actually > > care for one offs? Whilst it doesn't matter here I'd focus much more > > on readability and like parameter grouping for cases like this than wasting > > a few bytes. > > This is _also_ true, but think more about cache line contamination. > Even not-so-important bytes may decrease the performance. In some > cases it's tolerable, in some it is not (high-speed ADC). In general I > assume that the developer has to understand many aspects of the > software and cache line contamination may be last but definitely not > least. Where could someone who doesn't know anything about cache line contamination learn more about it? (searching the web for that phrase doesn't turn up much)