Mark Lord wrote:
Robert Hancock wrote:
..
From some of the traces I took previously (posted on LKML as "sata_nv
ADMA controller lockup investigation" way back in Feb 07), what seems
to occur is that when the second command is issued very rapidly
(within less than 20 microseconds, or potentially longer) after the
previous command's completion, the ADMA status changes from 0x500
(STOPPED and IDLE) to 0x400 (just IDLE) as it typically does, but then
it sticks there, no interrupt is ever raised, and CPB response flags
remain at 0.
..
Assuming that NVidia got their ADMA core logic from Pacific Digital
(the inventors), then it may have some of the same bugs as the original.
One of those bugs is that the aGO trigger is sampled in a "racey" way,
such that it sometimes may miss a recent addition to the ring.
The *only* way to guarantee things with the original Pacific Digital core
was to (1) always retrigger aGO for a full ring scan with each new
addition,
and (2) poll periodically (every half second or so) rather than relying
exclusively on the IRQ actually working..
Dunno about the NVidia version.
Theirs works rather differently - the GO bit is there, but there's
another append register which is used to tell the controller that a new
tag has been added to the CPB list.
The only thing we currently use the GO bit for is to switch between ADMA
and port register mode. Could be there's something we need to do there,
though, who knows..
--
Robert Hancock Saskatoon, SK, Canada
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Home Page: http://www.roberthancock.com/
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