Re: [PATCH v2] i2c: nvidia-gpu: Handle timeout correctly in gpu_i2c_check_status()

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Hi Andy,

> On Mar 24, 2020, at 21:41, Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> wrote:
> 
> On Tue, Mar 24, 2020 at 09:07:12PM +0800, Kai-Heng Feng wrote:
>> Nvidia card may come with a "phantom" UCSI device, and its driver gets
>> stuck in probe routine, prevents any system PM operations like suspend.
>> 
>> When the target time equals to jiffies, it's not included by
>> time_is_before_jiffies(). So let's use a boolean to make sure the
>> operation is done or timeout.
> 
> Thank you for an update, my comments below.
> 
>> 	unsigned long target = jiffies + msecs_to_jiffies(1000);
>> 	u32 val;
>> +	bool done = false;
>> 
>> 	do {
>> 		val = readl(i2cd->regs + I2C_MST_CNTL);
>> -		if (!(val & I2C_MST_CNTL_CYCLE_TRIGGER))
>> -			break;
>> -		if ((val & I2C_MST_CNTL_STATUS) !=
>> -				I2C_MST_CNTL_STATUS_BUS_BUSY)
> 
>> +		if (!(val & I2C_MST_CNTL_CYCLE_TRIGGER)
>> +		    || (val & I2C_MST_CNTL_STATUS) !=
>> +				I2C_MST_CNTL_STATUS_BUS_BUSY) {
> 
> Bad formatting. But see below.
> 
>> +			done = true;
>> 			break;
>> +		}
>> 		usleep_range(500, 600);
>> 	} while (time_is_after_jiffies(target));
>> 
>> -	if (time_is_before_jiffies(target)) {
>> +	if (!done) {
>> 		dev_err(i2cd->dev, "i2c timeout error %x\n", val);
>> 		return -ETIMEDOUT;
>> 	}
> 
> 
> Overall it can use simple tries since you already have sleep inside, but
> moreover, you may simple switch to readl_poll_timeout() this entire
> loop.

Yes that can make the retry loop much simpler.
I'll send a v3 based on your suggestion.

Kai-Heng

> 
> -- 
> With Best Regards,
> Andy Shevchenko
> 
> 




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