For framebuffers with non-zero offset fields, shadow-plane helpers provide a pointer to the first byte of the contained data. Use it in udl. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> --- drivers/gpu/drm/udl/udl_modeset.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/udl/udl_modeset.c b/drivers/gpu/drm/udl/udl_modeset.c index 8a6b94b1511b..32232228dae9 100644 --- a/drivers/gpu/drm/udl/udl_modeset.c +++ b/drivers/gpu/drm/udl/udl_modeset.c @@ -379,7 +379,7 @@ udl_simple_display_pipe_enable(struct drm_simple_display_pipe *pipe, udl->mode_buf_len = wrptr - buf; - udl_handle_damage(fb, &shadow_plane_state->map[0], 0, 0, fb->width, fb->height); + udl_handle_damage(fb, &shadow_plane_state->data[0], 0, 0, fb->width, fb->height); if (!crtc_state->mode_changed) return; @@ -422,7 +422,7 @@ udl_simple_display_pipe_update(struct drm_simple_display_pipe *pipe, return; if (drm_atomic_helper_damage_merged(old_plane_state, state, &rect)) - udl_handle_damage(fb, &shadow_plane_state->map[0], rect.x1, rect.y1, + udl_handle_damage(fb, &shadow_plane_state->data[0], rect.x1, rect.y1, rect.x2 - rect.x1, rect.y2 - rect.y1); } -- 2.32.0