Re: [PATCH 07/32] mm: Bring back vmalloc_exec

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On Tue, Jun 20, 2023, at 3:43 PM, Nadav Amit wrote:
>> On Jun 20, 2023, at 3:32 PM, Andy Lutomirski <luto@xxxxxxxxxx> wrote:
>> 
>>> // out needs to be zeroed first
>>> void unpack(struct uncompressed *out, const u64 *in, const struct 
>>> bitblock *blocks, int nblocks)
>>> {
>>>    u64 *out_as_words = (u64*)out;
>>>    for (int i = 0; i < nblocks; i++) {
>>>        const struct bitblock *b;
>>>        out_as_words[b->target] |= (in[b->source] & b->mask) << 
>>> b->shift;
>>>    }
>>> }
>>> 
>>> void apply_offsets(struct uncompressed *out, const struct uncompressed *offsets)
>>> {
>>>    out->a += offsets->a;
>>>    out->b += offsets->b;
>>>    out->c += offsets->c;
>>>    out->d += offsets->d;
>>>    out->e += offsets->e;
>>>    out->f += offsets->f;
>>> }
>>> 
>>> Which generates nice code: https://godbolt.org/z/3fEq37hf5
>> 
>> Thinking about this a bit more, I think the only real performance issue with my code is that it does 12 read-xor-write operations in memory, which all depend on each other in horrible ways.
>
> If you compare the generated code, just notice that you forgot to 
> initialize b in unpack() in this version.
>
> I presume you wanted it to say "b = &blocks[i]”.

Indeed.  I also didn't notice that -Wall wasn't set.  Oops.




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