On Mon, Jul 27, 2020 at 05:59:17PM +0100, Matthew Wilcox wrote: > On Mon, Jul 27, 2020 at 12:31:49PM -0400, Alan Stern wrote: > > On Mon, Jul 27, 2020 at 04:28:27PM +0100, Matthew Wilcox wrote: > > > On Mon, Jul 27, 2020 at 11:17:46AM -0400, Alan Stern wrote: > > > > Given a type "T", an object x of type pointer-to-T, and a function > > > > "func" that takes various arguments and returns a pointer-to-T, the > > > > accepted API for calling func once would be to create once_func() as > > > > follows: > > > > > > > > T *once_func(T **ppt, args...) > > > > { > > > > static DEFINE_MUTEX(mut); > > > > T *p; > > > > > > > > p = smp_load_acquire(ppt); /* Mild optimization */ > > > > if (p) > > > > return p; > > > > > > > > mutex_lock(mut); > > > > p = smp_load_acquire(ppt); > > > > if (!p) { > > > > p = func(args...); > > > > if (!IS_ERR_OR_NULL(p)) > > > > smp_store_release(ppt, p); > > > > } > > > > mutex_unlock(mut); > > > > return p; > > > > } > > > > > > > > Users then would have to call once_func(&x, args...) and check the > > > > result. Different x objects would constitute different "once" > > > > domains. > > > [...] > > > > In fact, the only drawback I can think of is that because this relies > > > > on a single mutex for all the different possible x's, it might lead to > > > > locking conflicts (if func had to call once_func() recursively, for > > > > example). In most reasonable situations such conflicts would not > > > > arise. > > > > > > Another drawback for this approach relative to my get_foo() approach > > > upthread is that, because we don't have compiler support, there's no > > > enforcement that accesses to 'x' go through once_func(). My approach > > > wraps accesses in a deliberately-opaque struct so you have to write > > > some really ugly code to get at the raw value, and it's just easier to > > > call get_foo(). > > > > Something like that could be included in once_func too. It's relatively > > tangential to the main point I was making, which was to settle on an > > overall API and discuss how it should be described in recipes.txt. > > Then I think you're trying to describe something which is too complicated > because it's overly general. I don't think device drivers should contain > "smp_load_acquire" and "smp_store_release". Most device driver authors > struggle with spinlocks and mutexes. Then I didn't explain my proposal clearly enough. It doesn't require device driver authors to know anything about smp_load_acquire, smp_store_release, spinlocks, or mutexes. Suppose an author wants to allocate and initialize a struct foo exactly once. Then the driver code would contain something like this: struct foo *foop; static struct foo *alloc_foo(gfp_t gfp) { ... allocate and initialize ... } MAKE_ONCE_FUNC(struct foo, alloc_foo, (gfp_t gfp), (gfp)) The code to use it is: struct foo *p = once_alloc_foo(&foop, GFP_KERNEL); If you don't like the global pointer, encapsulate it as follows: struct foo *get_foo(grp_t gfp) { static struct foo *foop; return once_alloc_foo(&foop, gfp); } and have users call get_foo instead of once_alloc_foo. It's hard to imagine this getting much simpler. > The once_get() / once_store() API: > > struct foo *get_foo(gfp_t gfp) > { > static struct once_pointer my_foo; > struct foo *foop; > > foop = once_get(&my_foo); > if (foop) > return foop; > > foop = alloc_foo(gfp); > if (foop && !once_store(&my_foo, foop)) { > free_foo(foop); > foop = once_get(&my_foo); > } > > return foop; > } > > is easy to understand. There's no need to talk about acquire and release > semantics, barriers, reordering, ... it all just works in the obvious way > that it's written. The MAKE_ONCE_FUNC API is just as easy to understand and requires less boilerplate. It's type-safe whereas your once_pointer structures aren't. And it's more general, in the sense that it provides a way to call a function only once, as opposed to a way to store a pointer only once. Alan Stern