On Thu, Jul 16, 2020 at 09:44:27PM -0700, Eric Biggers wrote: > +If that doesn't apply, you'll have to implement one-time init yourself. > + > +The simplest implementation just uses a mutex and an 'inited' flag. > +This implementation should be used where feasible: I think some syntactic sugar should make it feasible for normal people to implement the most efficient version of this just like they use locks. > +For the single-pointer case, a further optimized implementation > +eliminates the mutex and instead uses compare-and-exchange: > + > + static struct foo *foo; > + > + int init_foo_if_needed(void) > + { > + struct foo *p; > + > + /* pairs with successful cmpxchg_release() below */ > + if (smp_load_acquire(&foo)) > + return 0; > + > + p = alloc_foo(); > + if (!p) > + return -ENOMEM; > + > + /* on success, pairs with smp_load_acquire() above and below */ > + if (cmpxchg_release(&foo, NULL, p) != NULL) { Why do we have cmpxchg_release() anyway? Under what circumstances is cmpxchg() useful _without_ having release semantics? > + free_foo(p); > + /* pairs with successful cmpxchg_release() above */ > + smp_load_acquire(&foo); > + } > + return 0; > + } How about something like this ... once.h: static struct init_once_pointer { void *p; }; static inline void *once_get(struct init_once_pointer *oncep) { ... } static inline bool once_store(struct init_once_pointer *oncep, void *p) { ... } --- foo.c --- struct foo *get_foo(gfp_t gfp) { static struct init_once_pointer my_foo; struct foo *foop; foop = once_get(&my_foo); if (foop) return foop; foop = alloc_foo(gfp); if (!once_store(&my_foo, foop)) { free_foo(foop); foop = once_get(&my_foo); } return foop; } Any kernel programmer should be able to handle that pattern. And no mutex!