Re: [PATCH v3 4/4] io_uring: add support for zone-append

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On Fri, Jul 10, 2020 at 7:41 PM Kanchan Joshi <joshiiitr@xxxxxxxxx> wrote:
>
> On Fri, Jul 10, 2020 at 7:21 PM Matthew Wilcox <willy@xxxxxxxxxxxxx> wrote:
> >
> > On Fri, Jul 10, 2020 at 02:49:32PM +0100, Christoph Hellwig wrote:
> > > On Fri, Jul 10, 2020 at 02:48:24PM +0100, Matthew Wilcox wrote:
> > > > If we're going to go the route of changing the CQE, how about:
> > > >
> > > >  struct io_uring_cqe {
> > > >          __u64   user_data;      /* sqe->data submission passed back */
> > > > -        __s32   res;            /* result code for this event */
> > > > -        __u32   flags;
> > > > +   union {
> > > > +           struct {
> > > > +                   __s32   res;            /* result code for this event */
> > > > +                   __u32   flags;
> > > > +           };
> > > > +           __s64   res64;
> > > > +   };
> > > >  };
> > > >
> > > > then we don't need to change the CQE size and it just depends on the SQE
> > > > whether the CQE for it uses res+flags or res64.
> > >
> > > How do you return a status code or short write when you just have
> > > a u64 that is needed for the offset?
> >
> > it's an s64 not a u64 so you can return a negative errno.  i didn't
> > think we allowed short writes for objects-which-have-a-pos.
>
> If we are doing this for zone-append (and not general cases), "__s64
> res64" should work -.
> 64 bits = 1 (sign) + 23 (bytes-copied: cqe->res) + 40
> (written-location: chunk_sector bytes limit)

And this is for the scheme when single CQE is used with bits
refactoring into "_s64 res64" instead of res/flags.

41 bits for zone-append completion = in bytes, sufficient to cover
chunk_sectors size zone
1+22 bits for zone-append bytes-copied = can cover 4MB bytes copied
(single I/O is capped at 4MB in NVMe)

+ * zone-append specific flags
+#define APPEND_OFFSET_BITS     (41)
+#define APPEND_RES_BITS                (23)
+
+/*
  * IO completion data structure (Completion Queue Entry)
  */
 struct io_uring_cqe {
-       __u64   user_data;      /* sqe->data submission passed back */
-       __s32   res;            /* result code for this event */
-       __u32   flags;
+       __u64   user_data;      /* sqe->data submission passed back */
+        union {
+                struct {
+                        __s32   res;            /* result code for
this event */
+                        __u32   flags;
+                };
+               /* Alternate for zone-append */
+               struct {
+                       union {
+                               /*
+                                * kernel uses this to store append result
+                                * Most significant 23 bits to return number of
+                                * bytes or error, and least significant 41 bits
+                                * to return zone-relative offset in bytes
+                                * */
+                               __s64 res64;
+                               /*for user-space ease, kernel does not use*/
+                               struct {
+#if defined(__LITTLE_ENDIAN_BITFIELD)
+                                       __u64 append_offset :
APPEND_OFFSET_BITS;
+                                       __s32 append_res : APPEND_RES_BITS;
+#elif defined(__BIG_ENDIAN_BITFIELD)
+                                       __s32 append_res : APPEND_RES_BITS;
+                                       __u64 append_offset :
APPEND_OFFSET_BITS;
+#endif
+                               }__attribute__ ((__packed__));
+                       };
+                };
+        };
 };

-- 
Joshi



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