>> :t-0000128 28739 128 1.3G 20984/20984/8 512 0 99 0 * > > Argh. Most slabs contain a single object. Probably due to the conflict resolution. agreed with the issue exist in lock contention code. > The obvious fix is to avoid allocating another slab on conflict but how will > this impact performance? > > > Index: linux-2.6/mm/slub.c > =================================================================== > --- linux-2.6.orig/mm/slub.c 2008-08-13 08:06:00.000000000 -0500 > +++ linux-2.6/mm/slub.c 2008-08-13 08:07:59.000000000 -0500 > @@ -1253,13 +1253,11 @@ > static inline int lock_and_freeze_slab(struct kmem_cache_node *n, > struct page *page) > { > - if (slab_trylock(page)) { > - list_del(&page->lru); > - n->nr_partial--; > - __SetPageSlubFrozen(page); > - return 1; > - } > - return 0; > + slab_lock(page); > + list_del(&page->lru); > + n->nr_partial--; > + __SetPageSlubFrozen(page); > + return 1; > } I don't mesure it yet. I don't like this patch. maybe, it decrease other typical benchmark. So, I think better way is 1. slab_trylock(), if success goto 10. 2. check fragmentation ratio, if low goto 10 3. slab_lock() 10. return func I think this way doesn't cause performance regression. because high fragmentation cause defrag and compaction lately. So, prevent fragmentation often increase performance. Thought? -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html