On Thu, Dec 14, 2017 at 11:18:30AM +0800, Leizhen (ThunderTown) wrote: > On 2017/12/14 3:31, Matthew Wilcox wrote: > > On Wed, Dec 13, 2017 at 11:27:00AM -0500, Jeff Moyer wrote: > >> Matthew Wilcox <willy@xxxxxxxxxxxxx> writes: > >> > >>> On Wed, Dec 13, 2017 at 09:42:52PM +0800, Zhen Lei wrote: > >>>> Below information is reported by a lower kernel version, and I saw the > >>>> problem still exist in current version. > >>> > >>> I think you're right, but what an awful interface we have here! > >>> The user must not only fetch it, they must validate it separately? > >>> And if they forget, then userspace is provoking undefined behaviour? Ugh. > >>> Why not this: > >> > >> Why not go a step further and have get_timespec64 check for validity? > >> I wonder what caller doesn't want that to happen... > I tried this before. But I found some places call get_timespec64 in the following function. > If we do the check in get_timespec64, the check will be duplicated. > > For example: > static long do_pselect(int n, fd_set __user *inp, fd_set __user *outp, > .... > if (get_timespec64(&ts, tsp)) > return -EFAULT; > > to = &end_time; > if (poll_select_set_timeout(to, ts.tv_sec, ts.tv_nsec)) > > int poll_select_set_timeout(struct timespec64 *to, time64_t sec, long nsec) > { > struct timespec64 ts = {.tv_sec = sec, .tv_nsec = nsec}; > > if (!timespec64_valid(&ts)) > return -EINVAL; The check is only two comparisons! Why do we have an interface that can cause bugs for the sake of saving *two comparisons*?! Can we talk about the cost of a cache miss versus the cost of executing these comparisons?