Hi Ran, On Thu, Feb 4, 2016 at 10:22 AM, Ran Shalit <ranshalit@xxxxxxxxx> wrote: > On Thu, Feb 4, 2016 at 10:16 AM, Geert Uytterhoeven > <geert@xxxxxxxxxxxxxx> wrote: >> On Wed, Feb 3, 2016 at 9:54 PM, Ran Shalit <ranshalit@xxxxxxxxx> wrote: >>> Is there any reason why fb_write is missing in skeletonfb.c ? >>> Isn't it required ? >> >> No, it's not required, cfr. the comments in include/linux/fb.h: >> >> /* For framebuffers with strange non linear layouts or that do not >> * work with normal memory mapped access >> */ >> ssize_t (*fb_read)(struct fb_info *info, char __user *buf, >> size_t count, loff_t *ppos); >> ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, >> size_t count, loff_t *ppos); >> >> If not implemented, drivers/video/fbdev/core/fbmem.c:fb_write() will use >> normal memory mapped access. > But When we do: > > cp mybitmap > /dev/fb0 > Which method is called (isn't fb_write is called) ? drivers/video/fbdev/core/fbmem.c:fb_write() Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds -- To unsubscribe from this list: send the line "unsubscribe linux-fbdev" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html