On Fri, 22 Aug 2008, Will Marone wrote: > Geert Uytterhoeven wrote: > > I gave AxFS a try on PS3 (ppc64, always use big-endian 64-bit for testing > > new > > code ;-). > > When mounting the image, I got the crash below: > > > > | attempt to access beyond end of device > > | loop0: rw=0, want=4920, limit=4912 > > | Unable to handle kernel paging request for data at address 0x00000028 > > | Faulting instruction address: 0xd000000000037988 > > | Oops: Kernel access of bad area, sig: 11 [#1] > > | SMP NR_CPUS=2 PS3 > > > > When mounting (also on PS3) an image created on ia32, I get a different > > crash: > > > > | axfs: wrong magic > > ^^^^^^^^^^^^^^^^^ > > | Unable to handle kernel paging request for data at address 0x000003a8 > > | Faulting instruction address: 0xd0000000000355f0 > > | Oops: Kernel access of bad area, sig: 11 [#1] > > | SMP NR_CPUS=2 PS > Geert, > > Thanks for giving it a spin, especially on a platform as different from ours > as the PS3. > > Before I dig more into what happened, I was wondering if you could tell me a > bit more > about your environment, particularly how you supplied the filesystem to the > kernel and > your mount commandline (also, if you used a boot commandline, what it was.) > > My first guess would be a ppc64 compiled UML session, but I'd like to be a bit > more sure. Nope, I just built axfs as a module and insmoded it. After that mount image.axfs /mnt -o loop -t axfs So nothing fancy. With kind regards, Geert Uytterhoeven Software Architect Sony Techsoft Centre Europe The Corporate Village · Da Vincilaan 7-D1 · B-1935 Zaventem · Belgium Phone: +32 (0)2 700 8453 Fax: +32 (0)2 700 8622 E-mail: Geert.Uytterhoeven@xxxxxxxxxxx Internet: http://www.sony-europe.com/ A division of Sony Europe (Belgium) N.V. VAT BE 0413.825.160 · RPR Brussels Fortis · BIC GEBABEBB · IBAN BE41293037680010