Geert Uytterhoeven wrote:
I gave AxFS a try on PS3 (ppc64, always use big-endian 64-bit for testing new
code ;-).
When mounting the image, I got the crash below:
| attempt to access beyond end of device
| loop0: rw=0, want=4920, limit=4912
| Unable to handle kernel paging request for data at address 0x00000028
| Faulting instruction address: 0xd000000000037988
| Oops: Kernel access of bad area, sig: 11 [#1]
| SMP NR_CPUS=2 PS3
When mounting (also on PS3) an image created on ia32, I get a different crash:
| axfs: wrong magic
^^^^^^^^^^^^^^^^^
| Unable to handle kernel paging request for data at address 0x000003a8
| Faulting instruction address: 0xd0000000000355f0
| Oops: Kernel access of bad area, sig: 11 [#1]
| SMP NR_CPUS=2 PS
Geert,
Thanks for giving it a spin, especially on a platform as different from
ours as the PS3.
Before I dig more into what happened, I was wondering if you could tell
me a bit more
about your environment, particularly how you supplied the filesystem to
the kernel and
your mount commandline (also, if you used a boot commandline, what it was.)
My first guess would be a ppc64 compiled UML session, but I'd like to be
a bit more sure.
Will Marone
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