Re: [PATCH bpf-next v4 2/4] riscv, bpf: add RV32G eBPF JIT

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On Wed, 4 Mar 2020 at 08:24, Luke Nelson <lukenels@xxxxxxxxxxxxxxxxx> wrote:
>
> > I like that, but keep the first patch as a refactoring patch only, and
> > then in a *new* patch 2 you add the rv32 specific code (sltu and
> > pseudo instructions + the xlen preprocessor check + copyright-things
> > ;-)).  Patch 3 will be the old patch 2. Wdyt?
>
> Thanks! I'll make sure that patch 1 is for renaming bpf_jit_comp.c
> and factoring code out. Do you think it's reasonable to add the
> RV32-specific code to the header in the same patch that adds the
> RV32 JIT implementation (patch 2)? It might make sense to commit
> them together.
>
> The full plan for v5 would be:
>
> Patch 1
>
> - Refactor existing code to bpf_jit.h and bpf_jit_core.c
>   + Including the minor modifications to build_body() and
>   bpf_int_jit_compile() (These are unrelated to RV32 and we could
>   forego these tweaks).
>   + Also making emit_insn and build_{prologue,epilogue} non-static
>   and renaming them to be prefixed with "bpf_jit_".
> - Rename bpf_jit_comp.c to bpf_jit_comp64.c
>
> Patch 2
>
> - Add the RV32 BPF JIT implementation to bpf_jit_comp32.c and
> RV32-specific changes to bpf_jit.h.
>
> Patch 3
>
> - Update documentation.
>
> Patch 4
>
> - Update MAINTAINERS.
>
> Thanks again,
>

Perfect! Thank you!


> Luke



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