Hi, > + /* > + * At the high end of video memory, we reserve space for > + * buffer objects. The cursor plane uses this memory to store > + * a double-buffered image of the current cursor. Hence, it's > + * not available for framebuffers. > + */ > + mdev->vram_fb_available -= 2 * size; Hmm, that looks like a leftover from the previous version of the patch series ... cheers, Gerd