On 2/25/20 2:35 AM, LIU Zhiwei wrote:
+static bool vext_check_reg(DisasContext *s, uint32_t reg, bool widen)
+{
+ int legal = widen ? 2 << s->lmul : 1 << s->lmul;
+
+ return !((s->lmul == 0x3 && widen) || (reg % legal));
+}
+
+static bool vext_check_overlap_mask(DisasContext *s, uint32_t vd, bool vm)
+{
+ return !(s->lmul > 1 && vm == 0 && vd == 0);
+}
+
+static bool vext_check_nf(DisasContext *s, uint32_t nf)
+{
+ return s->lmul * (nf + 1) <= 8;
+}
Some commentary would be good here, quoting the rule being applied. E.g. "The
destination vector register group for a masked vector instruction can only
overlap the source mask regis-
ter (v0) when LMUL=1. (Section 5.3)"
+static bool ld_us_op(DisasContext *s, arg_r2nfvm *a, uint8_t seq)
+{
+ uint8_t nf = a->nf + 1;
Perhaps NF should have the +1 done during decode, so that it cannot be
forgotten here or elsewhere. E.g.
%nf 31:3 !function=ex_plus_1
@r2_nfvm ... ... vm:1 ..... ..... ... ..... ....... \
&r2nfvm %nf %rs1 %rd
Where ex_plus_1 is the obvious modification of ex_shift_1().
+static inline uint32_t vext_nf(uint32_t desc)
+{
+ return (simd_data(desc) >> 11) & 0xf;
+}
+
+static inline uint32_t vext_mlen(uint32_t desc)
+{
+ return simd_data(desc) & 0xff;
+}
+
+static inline uint32_t vext_vm(uint32_t desc)
+{
+ return (simd_data(desc) >> 8) & 0x1;
+}
+
+static inline uint32_t vext_lmul(uint32_t desc)
+{
+ return (simd_data(desc) >> 9) & 0x3;
+}
You should use FIELD() to define the fields, and then use FIELD_EX32 and
FIELD_DP32 to reference them.
+/*
+ * This function checks watchpoint before real load operation.
+ *
+ * In softmmu mode, the TLB API probe_access is enough for watchpoint check.
+ * In user mode, there is no watchpoint support now.
+ *
+ * It will triggle an exception if there is no mapping in TLB
trigger.
+ * and page table walk can't fill the TLB entry. Then the guest
+ * software can return here after process the exception or never return.
+ */
+static void probe_read_access(CPURISCVState *env, target_ulong addr,
+ target_ulong len, uintptr_t ra)
+{
+ while (len) {
+ const target_ulong pagelen = -(addr | TARGET_PAGE_MASK);
+ const target_ulong curlen = MIN(pagelen, len);
+
+ probe_read(env, addr, curlen, cpu_mmu_index(env, false), ra);
+ addr += curlen;
+ len -= curlen;
+ }
+}
+
+static void probe_write_access(CPURISCVState *env, target_ulong addr,
+ target_ulong len, uintptr_t ra)
+{
+ while (len) {
+ const target_ulong pagelen = -(addr | TARGET_PAGE_MASK);
+ const target_ulong curlen = MIN(pagelen, len);
+
+ probe_write(env, addr, curlen, cpu_mmu_index(env, false), ra);
+ addr += curlen;
+ len -= curlen;
+ }
+}
A loop is overkill -- the access cannot span to 3 pages. These two functions
can be merged using probe_access and MMU_DATA_{LOAD,STORE}.
+
+#ifdef HOST_WORDS_BIGENDIAN
+static void vext_clear(void *tail, uint32_t cnt, uint32_t tot)
+{
+ /*
+ * Split the remaining range to two parts.
+ * The first part is in the last uint64_t unit.
+ * The second part start from the next uint64_t unit.
+ */
+ int part1 = 0, part2 = tot - cnt;
+ if (cnt % 64) {
+ part1 = 64 - (cnt % 64);
+ part2 = tot - cnt - part1;
+ memset(tail & ~(63ULL), 0, part1);
+ memset((tail + 64) & ~(63ULL), 0, part2);
You're confusing bit and byte offsets -- cnt and tot are both byte offsets.
+static inline int vext_elem_mask(void *v0, int mlen, int index)
+{
+
+ int idx = (index * mlen) / 8;
+ int pos = (index * mlen) % 8;
+
+ switch (mlen) {
+ case 8:
+ return *((uint8_t *)v0 + H1(index)) & 0x1;
+ case 16:
+ return *((uint16_t *)v0 + H2(index)) & 0x1;
+ case 32:
+ return *((uint32_t *)v0 + H4(index)) & 0x1;
+ case 64:
+ return *((uint64_t *)v0 + index) & 0x1;
+ default:
+ return (*((uint8_t *)v0 + H1(idx)) >> pos) & 0x1;
+ }
This is not what I had in mind, and looks wrong as well.
int idx = (index * mlen) / 64;
int pos = (index * mlen) % 64;
return (((uint64_t *)v0)[idx] >> pos) & 1;
You also might consider passing log2(mlen), so the multiplication could be
strength-reduced to a shift.
+#define GEN_VEXT_LD_ELEM(NAME, MTYPE, ETYPE, H, LDSUF) \
+static void vext_##NAME##_ld_elem(CPURISCVState *env, abi_ptr addr, \
+ uint32_t idx, void *vd, uintptr_t retaddr) \
+{ \
+ int mmu_idx = cpu_mmu_index(env, false); \
+ MTYPE data; \
+ ETYPE *cur = ((ETYPE *)vd + H(idx)); \
+ data = cpu_##LDSUF##_mmuidx_ra(env, addr, mmu_idx, retaddr); \
+ *cur = data; \
+} \
If you're going to use cpu_mmu_index, you might as well use cpu_SUFF_data_ra(),
which does not require the mmu_idx parameter.
+#define GEN_VEXT_ST_ELEM(NAME, ETYPE, H, STSUF) \
+static void vext_##NAME##_st_elem(CPURISCVState *env, abi_ptr addr, \
+ uint32_t idx, void *vd, uintptr_t retaddr) \
+{ \
+ int mmu_idx = cpu_mmu_index(env, false); \
+ ETYPE data = *((ETYPE *)vd + H(idx)); \
+ cpu_##STSUF##_mmuidx_ra(env, addr, data, mmu_idx, retaddr); \
+}
Likewise.
+/*
+ *** unit-stride: load vector element from continuous guest memory
+ */
+static inline void vext_ld_us_mask(void *vd, void *v0, target_ulong base,
+ CPURISCVState *env, uint32_t desc,
+ vext_ld_elem_fn ld_elem,
+ vext_ld_clear_elem clear_elem,
+ uint32_t esz, uint32_t msz, uintptr_t ra)
+{
+ uint32_t i, k;
+ uint32_t mlen = vext_mlen(desc);
You don't need to pass mlen, since it's
+/* unit-stride: store vector element to guest memory */
+static void vext_st_us_mask(void *vd, void *v0, target_ulong base,
+ CPURISCVState *env, uint32_t desc,
+ vext_st_elem_fn st_elem,
+ uint32_t esz, uint32_t msz, uintptr_t ra)
+{
+ uint32_t i, k;
+ uint32_t nf = vext_nf(desc);
+ uint32_t mlen = vext_mlen(desc);
+ uint32_t vlmax = vext_maxsz(desc) / esz;
+
+ /* probe every access*/
+ for (i = 0; i < env->vl; i++) {
+ if (!vext_elem_mask(v0, mlen, i)) {
+ continue;
+ }
+ probe_write_access(env, base + nf * i * msz, nf * msz, ra);
+ }
+ /* store bytes to guest memory */
+ for (i = 0; i < env->vl; i++) {
+ k = 0;
+ if (!vext_elem_mask(v0, mlen, i)) {
+ continue;
+ }
+ while (k < nf) {
+ target_ulong addr = base + (i * nf + k) * msz;
+ st_elem(env, addr, i + k * vlmax, vd, ra);
+ k++;
+ }
+ }
+}
I'll note that vext_ld_us_mask and vext_st_us_mask are identical, except for:
1) probe_read/write_access (which I already suggested merging, using
MMUAccessType),
2) the name of the ld_elem/st_elem variable (the function types are already
identical), and
3) the clear loop at the end of the load (which could be conditional on
clear_elem != NULL; after inlining, this should be optimized away).
+static void vext_st_us(void *vd, target_ulong base,
+ CPURISCVState *env, uint32_t desc,
+ vext_st_elem_fn st_elem,
+ uint32_t esz, uint32_t msz, uintptr_t ra)
Similarly.
r~