* Jason A. Donenfeld: > I don't think zapping that memory is supported, or even a sensible thing > to do. In the first place, I don't think we should suggest that the user > can dereference that pointer, at all. In that sense, maybe it's best to > call it a "handle" or something similar (a "HANDLE"! a "HWND"? a "HRNG"? Surely the caller has to carve up the allocation, so the returned pointer is not opaque at all. From Adhemerval's glibc patch: grnd_allocator.cap = new_cap; grnd_allocator.states = new_states; for (size_t i = 0; i < num; ++i) { grnd_allocator.states[i] = new_block; new_block += size_per_each; } grnd_allocator.len = num; } That's the opposite of a handle, really. >> But it will constrain future >> evolution of the implementation because you can't add registration >> (retaining a reference to the passed-in area in getrandom) after the >> fact. But I'm not sure if this is possible with the current interface, >> either. Userspace has to make some assumptions about the life-cycle to >> avoid a memory leak on thread exit. > > It sounds like this is sort of a different angle on Rasmus' earlier > comment about how munmap leaks implementation details. Maybe there's > something to that after all? Or not? I see two approaches: > > 1) Keep munmap as the allocation function. If later on we do fancy > registration and in-kernel state tracking, or add fancy protection > flags, or whatever else, munmap should be able to identify these > pages and carry out whatever special treatment is necessary. munmap is fine, but the interface needs to say how to use it, and what length to pass. >> > + num_states = clamp_t(size_t, num_hint, 1, (SIZE_MAX & PAGE_MASK) / state_size); >> > + alloc_size = PAGE_ALIGN(num_states * state_size); >> >> Doesn't this waste space for one state if state_size happens to be a >> power of 2? Why do this SIZE_MAX & PAGE_MASK thing at all? Shouldn't >> it be PAGE_SIZE / state_size? > > The first line is a clamp. That fixes num_hint between 1 and the largest > number that when multiplied and rounded up won't overflow. > > So, if state_size is a power of two, let's say 256, and there's only one > state, here's what that looks like: > > num_states = clamp(1, 1, (0xffffffff & (~(4096 - 1))) / 256 = 16777200) = 1 > alloc_size = PAGE_ALIGN(1 * 256) = 4096 > > So that seems like it's working as intended, right? Or if not, maybe > it'd help to write out the digits you're concerned about? I think I was just confused. >> > + if (put_user(alloc_size / state_size, num) || put_user(state_size, size_per_each)) >> > + return -EFAULT; >> > + >> > + pages_addr = vm_mmap(NULL, 0, alloc_size, PROT_READ | PROT_WRITE, >> > + MAP_PRIVATE | MAP_ANONYMOUS | MAP_LOCKED, 0); >> >> I think Rasmus has already raised questions about MAP_LOCKED. >> >> I think the kernel cannot rely on it because userspace could call >> munlock on the allocation. > > Then they're caught holding the bag? This doesn't seem much different > from userspace shooting themselves in general, like writing garbage into > the allocated states and then trying to use them. If this is something > you really, really are concerned about, then maybe my cheesy dumb xor > thing mentioned above would be a low effort mitigation here. So the MAP_LOCKED is just there to prevent leakage to swap? Thanks, Florian