Randi Botse wrote: > Hi, I'm beginner C programmer, i have a problem, i want to store some > information in a integer, a integer will be 32 bit on my machine, i > want to have as follow: > > 6 bit (information 1) MSB > 4 bit (information 2) > 8 bit (information 3) > 5 bit (information 4) > 9 bit (information 5) LSB > > For example i set the informations as follow (in decimal): > > information 1 = 43 or 101011 > information 2 = 11 or 1011 > information 3 = 120 or 1111000 > information 3 = 30 or 11110 > information 4 = 418 or 110100010 > > if i join all informations i should get a 32 bit integer valued > 2935782212 or 01010111011111100011110110100010, then my problem is how > to retrieve these informations on bit operation? i want to know what's > the value of information-2 or information-3, etc directly. And, is > there any good way to join these informations to be an 32 bit integer? > > at this time i convert the 32bit integer into binary string, process > it's with array segment to get all informations then convert them to > integer, > to build the 32bit integer, i join all information value into binary > string (yes, 32 bit of char ;p) join all of them then convert to > integer. > > I know my way is sucks and too far away from COOL thing ;p, i think > there are cool way to do this!. Two options: 1. Bit fields: struct information { #if __BYTE_ORDER == __LITTLE_ENDIAN unsigned int information_1 : 6; unsigned int information_2 : 4; unsigned int information_3 : 8; unsigned int information_4 : 5; unsigned int information_5 : 9; #else unsigned int information_5 : 9; unsigned int information_4 : 5; unsigned int information_3 : 8; unsigned int information_2 : 4; unsigned int information_1 : 6; #endif }; 2. Shift and mask: value = value & ~0x3F << 26 | (information_1 & 0x3F) << 26; value = value & ~0x0F << 22 | (information_2 & 0x0F) << 22; value = value & ~0xFF << 14 | (information_3 & 0xFF) << 14; value = value & ~0x1F << 9 | (information_4 & 0x1F) << 9; value = value & ~0x1FF << 0 | (information_5 & 0x1FF) << 0; information_1 = value >> 26 & 0x3F; information_2 = value >> 22 & 0x0F; information_3 = value >> 14 & 0xFF; information_4 = value >> 9 & 0x1F; information_5 = value >> 0 & 0x1FF; Regarding masks, the following should be memorised: Hex Binary 0 0000 1 0001 3 0011 7 0111 F 1111 F 1111 E 1110 C 1100 8 1000 0 0000 -- Glynn Clements <glynn@xxxxxxxxxxxxxxxxxx> -- To unsubscribe from this list: send the line "unsubscribe linux-c-programming" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html