Re: [PATCH BlueZ v0 2/7] audio: Fix gateway state check

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Hi Mikel,

On Wed, Apr 11, 2012 at 9:57 AM, Mikel Astiz <mikel.astiz.oss@xxxxxxxxx> wrote:
> From: Mikel Astiz <mikel.astiz@xxxxxxxxxxxx>
>
> Gateway should be considered active also if connecting or playing.
>
> This could for example lead to manager_find_device() not returning a
> device that is connecting, and thus the corresponding endpoint would
> never be created in the Media API.
> ---
>  audio/device.c |    2 +-
>  1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/audio/device.c b/audio/device.c
> index a9d35f9..ee1ade1 100644
> --- a/audio/device.c
> +++ b/audio/device.c
> @@ -701,7 +701,7 @@ gboolean audio_device_is_active(struct audio_device *dev,
>                                control_is_active(dev))
>                return TRUE;
>        else if (!strcmp(interface, AUDIO_GATEWAY_INTERFACE) && dev->gateway &&
> -                               gateway_is_connected(dev))
> +                               gateway_is_active(dev))
>                return TRUE;
>
>        return FALSE;
> --
> 1.7.7.6
>
> --

Looks good, ack.


-- 
Luiz Augusto von Dentz
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