On Thu, Dec 02, 2021 at 08:52:42PM +0800, Coly Li wrote: > With the foundamental ideas and helper routines from badblocks_set() > improvement, clearing bad block for multiple ranges is much simpler. > > With a similar idea from badblocks_set() improvement, this patch > simplifies bad block range clearing into 5 situations. No matter how > complicated the clearing condition is, we just look at the head part > of clearing range with relative already set bad block range from the > bad block table. The rested part will be handled in next run of the > while-loop. > > Based on existing helpers added from badblocks_set(), this patch adds > two more helpers, > - front_clear() > Clear the bad block range from bad block table which is front > overlapped with the clearing range. > - front_splitting_clear() > Handle the condition that the clearing range hits middle of an > already set bad block range from bad block table. > > Similar as badblocks_set(), the first part of clearing range is handled > with relative bad block range which is find by prev_badblocks(). In most > cases a valid hint is provided to prev_badblocks() to avoid unnecessary > bad block table iteration. > > This patch also explains the detail algorithm code comments at beginning > of badblocks.c, including which five simplified situations are categried > and how all the bad block range clearing conditions are handled by these > five situations. > > Again, in order to make the code review easier and avoid the code > changes mixed together, this patch does not modify badblock_clear() and > implement another routine called _badblock_clear() for the improvement. > Later patch will delete current code of badblock_clear() and make it as > a wrapper to _badblock_clear(), so the code change can be much clear for > review. > > Signed-off-by: Coly Li <colyli@xxxxxxx> > Cc: Dan Williams <dan.j.williams@xxxxxxxxx> > Cc: Geliang Tang <geliang.tang@xxxxxxxx> > Cc: Hannes Reinecke <hare@xxxxxxx> > Cc: Jens Axboe <axboe@xxxxxxxxx> > Cc: NeilBrown <neilb@xxxxxxx> > Cc: Vishal L Verma <vishal.l.verma@xxxxxxxxx> > --- > block/badblocks.c | 325 ++++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 325 insertions(+) > > diff --git a/block/badblocks.c b/block/badblocks.c > index 13eaad18be15..c188b2e98140 100644 > --- a/block/badblocks.c > +++ b/block/badblocks.c > @@ -330,6 +330,123 @@ > * avoided. In my test with the hint to prev_badblocks(), except for the first > * loop, all rested calls to prev_badblocks() can go into the fast path and > * return correct bad blocks table index immediately. > + * > + * > + * Clearing a bad blocks range from the bad block table has similar idea as > + * setting does, but much more simpler. The only thing needs to be noticed is > + * when the clearning range hits middle of a bad block range, the existing bad clearning -> clearing > + * block range will split into two, and one more item should be added into the > + * bad block table. The simplified situations to beconsidered are, (The already beconsidered -> be considered > + * set bad blocks ranges in bad block table are naming with prefix E, and the > + * clearing bad blocks range is naming with prefix C) > + * > + * 1) A clearing range is not overlapped to any already set ranges in bad block > + * table. > + * +-----+ | +-----+ | +-----+ > + * | C | | | C | | | C | > + * +-----+ or +-----+ or +-----+ > + * +---+ | +----+ +----+ | +---+ > + * | E | | | E1 | | E2 | | | E | > + * +---+ | +----+ +----+ | +---+ > + * For the above situations, no bad block to be cleared and no failure > + * happens, simply returns 0. > + * 2) The clearing range hits middle of an already setting bad blocks range in > + * the bad block table. > + * +---+ > + * | C | > + * +---+ > + * +-----------------+ > + * | E | > + * +-----------------+ > + * In this situation if the bad block table is not full, the range E will be > + * split into two ranges E1 and E2. The result is, > + * +------+ +------+ > + * | E1 | | E2 | > + * +------+ +------+ > + * 3) The clearing range starts exactly at same LBA as an already set bad block range > + * from the bad block table. > + * 3.1) Partially covered at head part > + * +------------+ > + * | C | > + * +------------+ > + * +-----------------+ > + * | E | > + * +-----------------+ > + * For this situation, the overlapped already set range will update the > + * start LBA to end of C and shrink the range to BB_LEN(E) - BB_LEN(C). No > + * item deleted from bad block table. The result is, > + * +----+ > + * | E1 | > + * +----+ > + * 3.2) Exact fully covered > + * +-----------------+ > + * | C | > + * +-----------------+ > + * +-----------------+ > + * | E | > + * +-----------------+ > + * For this situation the whole bad blocks range E will be cleared and its > + * corresponded item is deleted from the bad block table. > + * 4) The clearing range exactly ends at same LBA as an already set bad block > + * range. > + * +-------+ > + * | C | > + * +-------+ > + * +-----------------+ > + * | E | > + * +-----------------+ > + * For the above situation, the already set range E is updated to shrink its > + * end to the start of C, and reduce its length to BB_LEN(E) - BB_LEN(C). > + * The result is, > + * +---------+ > + * | E | > + * +---------+ > + * 5) The clearing range is partially overlapped with an already set bad block > + * range from the bad block table. > + * 5.1) The already set bad block range is front overlapped with the clearing > + * range. > + * +----------+ > + * | C | > + * +----------+ > + * +------------+ > + * | E | > + * +------------+ > + * For such situation, the clearing range C can be treated as two parts. The > + * first part ends at the start LBA of range E, and the second part starts at > + * same LBA of range E. > + * +----+-----+ +----+ +-----+ > + * | C1 | C2 | | C1 | | C2 | > + * +----+-----+ ===> +----+ +-----+ > + * +------------+ +------------+ > + * | E | | E | > + * +------------+ +------------+ > + * Now the first part C1 can be handled as condition 1), and the second part C2 can be > + * handled as condition 3.1) in next loop. > + * 5.2) The already set bad block range is behind overlaopped with the clearing > + * range. > + * +----------+ > + * | C | > + * +----------+ > + * +------------+ > + * | E | > + * +------------+ > + * For such situation, the clearing range C can be treated as two parts. The > + * first part C1 ends at same end LBA of range E, and the second part starts > + * at end LBA of range E. > + * +----+-----+ +----+ +-----+ > + * | C1 | C2 | | C1 | | C2 | > + * +----+-----+ ===> +----+ +-----+ > + * +------------+ +------------+ > + * | E | | E | > + * +------------+ +------------+ > + * Now the first part clearing range C1 can be handled as condition 4), and > + * the second part clearing range C2 can be handled as condition 1) in next > + * loop. > + * > + * All bad blocks range clearing can be simplified into the above 5 situations > + * by only handling the head part of the clearing range in each run of the > + * while-loop. The idea is similar to bad blocks range setting but much > + * simpler. > */ > > /* > @@ -930,6 +1047,214 @@ static int _badblocks_set(struct badblocks *bb, sector_t s, int sectors, > return rv; > } > > +/* > + * Clear the bad block range from bad block table which is front overlapped > + * with the clearing range. The return value is how many sectors from an > + * already set bad block range are cleared. If the whole bad block range is > + * covered by the clearing range and fully cleared, 'delete' is set as 1 for > + * the caller to reduce bb->count. > + */ > +static int front_clear(struct badblocks *bb, int prev, > + struct badblocks_context *bad, int *deleted) > +{ > + sector_t sectors = bad->len; > + sector_t s = bad->start; > + u64 *p = bb->page; > + int cleared = 0; > + > + *deleted = 0; > + if (s == BB_OFFSET(p[prev])) { > + if (BB_LEN(p[prev]) > sectors) { > + p[prev] = BB_MAKE(BB_OFFSET(p[prev]) + sectors, > + BB_LEN(p[prev]) - sectors, > + BB_ACK(p[prev])); > + cleared = sectors; > + } else { > + /* BB_LEN(p[prev]) <= sectors */ > + cleared = BB_LEN(p[prev]); > + if ((prev + 1) < bb->count) > + memmove(p + prev, p + prev + 1, > + (bb->count - prev - 1) * 8); > + *deleted = 1; > + } > + } else if (s > BB_OFFSET(p[prev])) { > + if (BB_END(p[prev]) <= (s + sectors)) { > + cleared = BB_END(p[prev]) - s; > + p[prev] = BB_MAKE(BB_OFFSET(p[prev]), > + s - BB_OFFSET(p[prev]), > + BB_ACK(p[prev])); > + } else { > + /* Splitting is handled in front_splitting_clear() */ > + BUG(); > + } > + } > + > + return cleared; > +} > + > +/* > + * Handle the condition that the clearing range hits middle of an already set > + * bad block range from bad block table. In this condition the existing bad > + * block range is split into two after the middle part is cleared. > + */ > +static int front_splitting_clear(struct badblocks *bb, int prev, > + struct badblocks_context *bad) > +{ > + u64 *p = bb->page; > + u64 end = BB_END(p[prev]); > + int ack = BB_ACK(p[prev]); > + sector_t sectors = bad->len; > + sector_t s = bad->start; > + > + p[prev] = BB_MAKE(BB_OFFSET(p[prev]), > + s - BB_OFFSET(p[prev]), > + ack); > + memmove(p + prev + 2, p + prev + 1, (bb->count - prev - 1) * 8); > + p[prev + 1] = BB_MAKE(s + sectors, end - s - sectors, ack); > + return sectors; > +} > + > +/* Do the exact work to clear bad block range from the bad block table */ > +static int _badblocks_clear(struct badblocks *bb, sector_t s, int sectors) > +{ > + struct badblocks_context bad; > + int prev = -1, hint = -1; > + int len = 0, cleared = 0; > + int rv = 0; > + u64 *p; > + > + if (bb->shift < 0) > + /* badblocks are disabled */ > + return 1; > + > + if (sectors == 0) > + /* Invalid sectors number */ > + return 1; > + > + if (bb->shift) { > + sector_t target; > + > + /* When clearing we round the start up and the end down. > + * This should not matter as the shift should align with > + * the block size and no rounding should ever be needed. > + * However it is better the think a block is bad when it > + * isn't than to think a block is not bad when it is. > + */ > + target = s + sectors; > + roundup(s, bb->shift); > + rounddown(target, bb->shift); > + sectors = target - s; > + } > + > + write_seqlock_irq(&bb->lock); > + > + bad.ack = true; > + p = bb->page; > + > +re_clear: > + bad.start = s; > + bad.len = sectors; > + > + if (badblocks_empty(bb)) { > + len = sectors; > + cleared++; > + goto update_sectors; > + } > + > + This duplicate empty line can be dropped. Thanks, -Geliang > + prev = prev_badblocks(bb, &bad, hint); > + > + /* Start before all badblocks */ > + if (prev < 0) { > + if (overlap_behind(bb, &bad, 0)) { > + len = BB_OFFSET(p[0]) - s; > + hint = prev; > + } else { > + len = sectors; > + } > + /* > + * Both situations are to clear non-bad range, > + * should be treated as successful > + */ > + cleared++; > + goto update_sectors; > + } > + > + /* Start after all badblocks */ > + if ((prev + 1) >= bb->count && !overlap_front(bb, prev, &bad)) { > + len = sectors; > + cleared++; > + goto update_sectors; > + } > + > + /* Clear will split a bad record but the table is full */ > + if (badblocks_full(bb) && (BB_OFFSET(p[prev]) < bad.start) && > + (BB_END(p[prev]) > (bad.start + sectors))) { > + len = sectors; > + goto update_sectors; > + } > + > + if (overlap_front(bb, prev, &bad)) { > + if ((BB_OFFSET(p[prev]) < bad.start) && > + (BB_END(p[prev]) > (bad.start + bad.len))) { > + /* Splitting */ > + if ((bb->count + 1) < MAX_BADBLOCKS) { > + len = front_splitting_clear(bb, prev, &bad); > + bb->count += 1; > + cleared++; > + } else { > + /* No space to split, give up */ > + len = sectors; > + } > + } else { > + int deleted = 0; > + > + len = front_clear(bb, prev, &bad, &deleted); > + bb->count -= deleted; > + cleared++; > + hint = prev; > + } > + > + goto update_sectors; > + } > + > + /* Not front overlap, but behind overlap */ > + if ((prev + 1) < bb->count && overlap_behind(bb, &bad, prev + 1)) { > + len = BB_OFFSET(p[prev + 1]) - bad.start; > + hint = prev + 1; > + /* Clear non-bad range should be treated as successful */ > + cleared++; > + goto update_sectors; > + } > + > + /* Not cover any badblocks range in the table */ > + len = sectors; > + /* Clear non-bad range should be treated as successful */ > + cleared++; > + > +update_sectors: > + s += len; > + sectors -= len; > + > + if (sectors > 0) > + goto re_clear; > + > + WARN_ON(sectors < 0); > + > + if (cleared) { > + badblocks_update_acked(bb); > + set_changed(bb); > + } > + > + write_sequnlock_irq(&bb->lock); > + > + if (!cleared) > + rv = 1; > + > + return rv; > +} > + > + > /** > * badblocks_check() - check a given range for bad sectors > * @bb: the badblocks structure that holds all badblock information > -- > 2.31.1 >