On 5/20/20 10:10 AM, Dongli Zhang wrote: > > > On 5/20/20 4:56 AM, Ming Lei wrote: >> During waiting for in-flight IO completion in reset handler, timeout >> or controller failure still may happen, then the controller is deleted >> and all inflight IOs are failed. This way is too violent. >> >> Improve the reset handling by replacing nvme_wait_freeze with query >> & check controller. If all ns queues are frozen, the controller is reset >> successfully, otherwise check and see if the controller has been disabled. >> If yes, break from the current recovery and schedule a fresh new reset. >> >> This way avoids to failing IO & removing controller unnecessarily. >> >> Cc: Christoph Hellwig <hch@xxxxxx> >> Cc: Sagi Grimberg <sagi@xxxxxxxxxxx> >> Cc: Keith Busch <kbusch@xxxxxxxxxx> >> Cc: Max Gurtovoy <maxg@xxxxxxxxxxxx> >> Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> >> --- >> drivers/nvme/host/pci.c | 37 ++++++++++++++++++++++++++++++------- >> 1 file changed, 30 insertions(+), 7 deletions(-) >> >> diff --git a/drivers/nvme/host/pci.c b/drivers/nvme/host/pci.c >> index ce0d1e79467a..b5aeed33a634 100644 >> --- a/drivers/nvme/host/pci.c >> +++ b/drivers/nvme/host/pci.c >> @@ -24,6 +24,7 @@ >> #include <linux/io-64-nonatomic-lo-hi.h> >> #include <linux/sed-opal.h> >> #include <linux/pci-p2pdma.h> >> +#include <linux/delay.h> >> >> #include "trace.h" >> #include "nvme.h" >> @@ -1235,9 +1236,6 @@ static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved) >> * shutdown, so we return BLK_EH_DONE. >> */ >> switch (dev->ctrl.state) { >> - case NVME_CTRL_CONNECTING: >> - nvme_change_ctrl_state(&dev->ctrl, NVME_CTRL_DELETING); >> - /* fall through */ >> case NVME_CTRL_DELETING: >> dev_warn_ratelimited(dev->ctrl.device, >> "I/O %d QID %d timeout, disable controller\n", >> @@ -2393,7 +2391,8 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown) >> u32 csts = readl(dev->bar + NVME_REG_CSTS); >> >> if (dev->ctrl.state == NVME_CTRL_LIVE || >> - dev->ctrl.state == NVME_CTRL_RESETTING) { >> + dev->ctrl.state == NVME_CTRL_RESETTING || >> + dev->ctrl.state == NVME_CTRL_CONNECTING) { >> freeze = true; >> nvme_start_freeze(&dev->ctrl); >> } >> @@ -2504,12 +2503,29 @@ static void nvme_remove_dead_ctrl(struct nvme_dev *dev) >> nvme_put_ctrl(&dev->ctrl); >> } >> >> +static bool nvme_wait_freeze_and_check(struct nvme_dev *dev) >> +{ >> + bool frozen; >> + >> + while (true) { >> + frozen = nvme_frozen(&dev->ctrl); >> + if (frozen) >> + break; >> + if (!dev->online_queues) >> + break; >> + msleep(5); >> + } >> + >> + return frozen; >> +} >> + >> static void nvme_reset_work(struct work_struct *work) >> { >> struct nvme_dev *dev = >> container_of(work, struct nvme_dev, ctrl.reset_work); >> bool was_suspend = !!(dev->ctrl.ctrl_config & NVME_CC_SHN_NORMAL); >> int result; >> + bool reset_done = true; >> >> if (WARN_ON(dev->ctrl.state != NVME_CTRL_RESETTING)) { >> result = -ENODEV; >> @@ -2606,8 +2622,9 @@ static void nvme_reset_work(struct work_struct *work) >> nvme_free_tagset(dev); >> } else { >> nvme_start_queues(&dev->ctrl); >> - nvme_wait_freeze(&dev->ctrl); >> - nvme_dev_add(dev); >> + reset_done = nvme_wait_freeze_and_check(dev); > > Once we arrive at here, it indicates "dev->online_queues >= 2". > > 2601 if (dev->online_queues < 2) { > 2602 dev_warn(dev->ctrl.device, "IO queues not created\n"); > 2603 nvme_kill_queues(&dev->ctrl); > 2604 nvme_remove_namespaces(&dev->ctrl); > 2605 nvme_free_tagset(dev); > 2606 } else { > 2607 nvme_start_queues(&dev->ctrl); > 2608 nvme_wait_freeze(&dev->ctrl); > 2609 nvme_dev_add(dev); > 2610 nvme_unfreeze(&dev->ctrl); > 2611 } > > Is there any reason to check "if (!dev->online_queues)" in > nvme_wait_freeze_and_check()? > I think you meant another nvme_dev_disable() during reset? Sorry for the misunderstanding in previous email. Dongli Zhang