Re: [PATCH V4 02/14] sbitmap: introduce __sbitmap_for_each_set()

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On Thu, Sep 14, 2017 at 07:59:43AM -0700, Omar Sandoval wrote:
> On Thu, Sep 14, 2017 at 09:56:56AM +0800, Ming Lei wrote:
> > On Wed, Sep 13, 2017 at 11:37:20AM -0700, Omar Sandoval wrote:
> > > On Mon, Sep 11, 2017 at 12:08:29PM +0800, Ming Lei wrote:
> > > > On Sun, Sep 10, 2017 at 10:20:27AM -0700, Omar Sandoval wrote:
> > > 
> > > [snip]
> > > 
> > > > > What I mean is that you keep the same initialization above, but instead of
> > > > > 		depth += nr
> > > > > you do
> > > > > 		depth = min_t(unsigned int, word->depth, sb->depth - scanned);
> > > > > because like I said, the reasoning about why `+= nr` is okay in the
> > > > > `sb->depth - scanned` case is subtle.
> > > > > 
> > > > > And maybe even replace the
> > > > > 		scanned += depth;
> > > > > with
> > > > > 		scanned += min_t(unsigned int, word->depth - nr,
> > > > > 	   			 sb->depth - scanned);
> > > > > I.e., don't reuse the depth local variable for two different things. I'm
> > > > > nitpicking here but this code is tricky enough as it is.
> > > > 
> > > > It wasn't reused in old version, just for saving one local variable, and
> > > > one extra min_t().
> > > > 
> > > > Yeah, I admit it isn't clean enough.
> > > > 
> > > > > 
> > > > > For completeness, I mean this exactly:
> > > > > 
> > > > > 	while (1) {
> > > > > 		struct sbitmap_word *word = &sb->map[index];
> > > > > 		unsigned int depth;
> > > > > 
> > > > > 		scanned += min_t(unsigned int, word->depth - nr,
> > > > > 				 sb->depth - scanned);
> > > > > 		if (!word->word)
> > > > > 			goto next;
> > > > > 
> > > > > 		depth = min_t(unsigned int, word->depth, sb->depth - scanned);
> > > > 
> > > > two min_t and a little code duplication.
> > > 
> > > They're similar but they represent different things, so I think trying
> > > to deduplicate this code just makes it more confusing. If performance is
> > > your concern, I'd be really surprised if there's a noticable difference.
> > 
> > No only one extra min_t(), also it isn't easy to read the code, since
> > only in the first scan that 'depth' isn't same with 'depth', that is
> > why I set the 1st 'scan' outside of the loop, then we can update 'scan'
> > with 'depth' in every loop. People will be easy to follow the
> > meaning.
> > 
> > > 
> > > As a side note, I also realized that this code doesn't handle the
> > > sb->depth == 0 case. We should change the while (1) to
> > > while (scanned < sb->depth) and remove the
> > > if (scanned >= sb->depth) break;
> > 
> > In the attached patch, I remember that the zero depth case is
> > addressed by:
> > 
> > 	if (start >= sb->depth)
> > 		return;
> > 
> > which is required since 'start' parameter is introduced in
> > this patch.
> 
> I think the better way to handle this is
> 
> if (start >= sb->depth)
> 	start = 0;
> 
> Since the sbitmap may have gotten resized since the last time the user
> called this and cached their start value.

OK.

> 
> > > 
> > > > > 		off = index << sb->shift;
> > > > > 		while (1) {
> > > > > 			nr = find_next_bit(&word->word, depth, nr);
> > > > > 			if (nr >= depth)
> > > > > 				break;
> > > > > 
> > > > > 			if (!fn(sb, off + nr, data))
> > > > > 				return;
> > > > > 
> > > > > 			nr++;
> > > > > 		}
> > > > > next:
> > > > > 		if (scanned >= sb->depth)
> > > > > 			break;
> > > > > 		nr = 0;
> > > > > 		if (++index >= sb->map_nr)
> > > > > 			index = 0;
> > > > > 	}
> > > > 
> > > > The following patch switches to do{}while and handles the
> > > > 1st scan outside of the loop, then it should be clean
> > > > enough(no two min_t()), so how about this one?
> > > 
> > > I find this one subtler and harder to follow. The less it looks like the
> > > typical loop pattern, the longer someone reading the code has to reason
> > > about it.
> > 
> > Looks using 'depth' to update 'scanned' is easier to follow, than
> > two min_t(), since it will make people easy to understand the relation
> > between the two, then understand the whole code.
> 
> Honestly I prefer your original patch with a comment on depth += nr. I'd
> be happy with the following incremental patch on top of your original v4
> patch.

OK, looks fine!

Thanks,
Ming



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