On Sat, Sep 09, 2017 at 05:38:13PM +0800, Ming Lei wrote: > On Fri, Sep 08, 2017 at 01:43:41PM -0700, Omar Sandoval wrote: > > On Sat, Sep 02, 2017 at 11:17:17PM +0800, Ming Lei wrote: > > > We need to iterate ctx starting from any ctx in round robin > > > way, so introduce this helper. > > > > > > Cc: Omar Sandoval <osandov@xxxxxx> > > > > A couple of comments below, once you address those you can add > > > > Reviewed-by: Omar Sandoval <osandov@xxxxxx> > > > > > Signed-off-by: Ming Lei <ming.lei@xxxxxxxxxx> > > > --- > > > include/linux/sbitmap.h | 54 ++++++++++++++++++++++++++++++++++++------------- > > > 1 file changed, 40 insertions(+), 14 deletions(-) > > > > > > diff --git a/include/linux/sbitmap.h b/include/linux/sbitmap.h > > > index a1904aadbc45..2329b9e1a0e2 100644 > > > --- a/include/linux/sbitmap.h > > > +++ b/include/linux/sbitmap.h > > > @@ -211,10 +211,14 @@ bool sbitmap_any_bit_set(const struct sbitmap *sb); > > > */ > > > bool sbitmap_any_bit_clear(const struct sbitmap *sb); > > > > > > +#define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift) > > > +#define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U)) > > > + > > > typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *); > > > > > > /** > > > * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap. > > > + * @off: Where to start the iteration > > > * @sb: Bitmap to iterate over. > > > * @fn: Callback. Should return true to continue or false to break early. > > > * @data: Pointer to pass to callback. > > > @@ -222,35 +226,57 @@ typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *); > > > * This is inline even though it's non-trivial so that the function calls to the > > > * callback will hopefully get optimized away. > > > */ > > > -static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn, > > > - void *data) > > > +static inline void __sbitmap_for_each_set(struct sbitmap *sb, > > > + unsigned int off, > > > + sb_for_each_fn fn, void *data) > > > { > > > - unsigned int i; > > > + unsigned int index = SB_NR_TO_INDEX(sb, off); > > > + unsigned int nr = SB_NR_TO_BIT(sb, off); > > > + unsigned int scanned = 0; > > > > > > - for (i = 0; i < sb->map_nr; i++) { > > > - struct sbitmap_word *word = &sb->map[i]; > > > - unsigned int off, nr; > > > + while (1) { > > > + struct sbitmap_word *word = &sb->map[index]; > > > + unsigned int depth = min_t(unsigned int, word->depth - nr, > > > + sb->depth - scanned); > > > > > > + scanned += depth; > > > if (!word->word) > > > - continue; > > > + goto next; > > > > > > - nr = 0; > > > - off = i << sb->shift; > > > + depth += nr; > > > > I had to think hard to convince myself this was right. If above we set > > depth to (sb->depth - scanned), then we must have already looped at > > It should be so only in the last loop, in which the 1st half of > the word is to be checked because we start from the 2nd half of > the same word. > > > least once, so nr must be 0, therefore this is okay. Am I following this > > correctly? I think reassigning like so would be more clear: > > Yes, you are right, nr can be non-zero only in the 1st loop. > > > > > depth = min_t(unsigned int, word->depth, sb->depth - scanned); > > If nr isn't zero, the depth to be scanned should be 'word->depth - nr' > in the 1st loop, so the above way can't cover this case. What I mean is that you keep the same initialization above, but instead of depth += nr you do depth = min_t(unsigned int, word->depth, sb->depth - scanned); because like I said, the reasoning about why `+= nr` is okay in the `sb->depth - scanned` case is subtle. And maybe even replace the scanned += depth; with scanned += min_t(unsigned int, word->depth - nr, sb->depth - scanned); I.e., don't reuse the depth local variable for two different things. I'm nitpicking here but this code is tricky enough as it is. For completeness, I mean this exactly: while (1) { struct sbitmap_word *word = &sb->map[index]; unsigned int depth; scanned += min_t(unsigned int, word->depth - nr, sb->depth - scanned); if (!word->word) goto next; depth = min_t(unsigned int, word->depth, sb->depth - scanned); off = index << sb->shift; while (1) { nr = find_next_bit(&word->word, depth, nr); if (nr >= depth) break; if (!fn(sb, off + nr, data)) return; nr++; } next: if (scanned >= sb->depth) break; nr = 0; if (++index >= sb->map_nr) index = 0; }