On Tue, Jan 23, 2024 at 05:33:52PM +0800, zhaoyang.huang wrote: > #define ALLOC_CACHE_MAX 256 > @@ -1069,12 +1070,21 @@ EXPORT_SYMBOL_GPL(bio_add_zone_append_page); > void __bio_add_page(struct bio *bio, struct page *page, > unsigned int len, unsigned int off) > { > + int class, level, hint, activity; > + > + class = IOPRIO_PRIO_CLASS(bio->bi_ioprio); > + level = IOPRIO_PRIO_LEVEL(bio->bi_ioprio); > + hint = IOPRIO_PRIO_HINT(bio->bi_ioprio); > + activity = IOPRIO_PRIO_ACTIVITY(bio->bi_ioprio); > + > WARN_ON_ONCE(bio_flagged(bio, BIO_CLONED)); > WARN_ON_ONCE(bio_full(bio, len)); > > bvec_set_page(&bio->bi_io_vec[bio->bi_vcnt], page, len, off); > bio->bi_iter.bi_size += len; > bio->bi_vcnt++; > + activity += (bio->bi_vcnt <= IOPRIO_NR_ACTIVITY && PageWorkingset(page)) ? 1 : 0; The block layer must not look at page bits. I've fixed all this crap with a lot of work and we're not going to re-add it for another qute hack. The place to figure out any kind of I/O priority is the file system (preferably using generic helpers).