From: Chengming Zhou <zhouchengming@xxxxxxxxxxxxx> ``` hint = nr + 1; if (hint >= depth - 1) hint = 0; ``` Now we wrap the hint to 0 in the failure case, but: 1. hint == depth - 1, is actually an available offset hint, which we shouldn't wrap hint to 0. 2. In the strict round_robin non-wrap case, we shouldn't wrap at all. ``` wrap = wrap && hint; ``` We only need to check wrap based on the original hint ( > 0), don't need to recheck the new hint which maybe updated in the failure case. Also delete the mismatched comments by the way. Signed-off-by: Chengming Zhou <zhouchengming@xxxxxxxxxxxxx> --- lib/sbitmap.c | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/lib/sbitmap.c b/lib/sbitmap.c index eff4e42c425a..5ed6c2adf58e 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -144,12 +144,7 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, while (1) { nr = find_next_zero_bit(word, depth, hint); if (unlikely(nr >= depth)) { - /* - * We started with an offset, and we didn't reset the - * offset to 0 in a failure case, so start from 0 to - * exhaust the map. - */ - if (hint && wrap) { + if (wrap) { hint = 0; continue; } @@ -160,8 +155,13 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, break; hint = nr + 1; - if (hint >= depth - 1) - hint = 0; + if (hint >= depth) { + if (wrap) { + hint = 0; + continue; + } + return -1; + } } return nr; -- 2.41.0