On 12/18/2014 03:09 AM, Paul Davis wrote:
On Thu, Dec 18, 2014 at 5:54 AM, Set Hallström <sakrecoer@xxxxxxxxx <mailto:sakrecoer@xxxxxxxxx>> wrote: I have a hard time understanding why a tablet need to be approached so much differently than computers. Alright, the interface is different.... but what else? Can someone explain to me? in most GUI software the "interface" (mapping between model state, user input and visual presentation) is the majority of the code. Changing the interface isn't a detail, it's everything. Tablets have (a) no keyboard
Hmm, yet there are millions of keyboards available for them.
(b) no concept of pointer motion without a drag (c) no concept of hover
That's true of all touch interfaces.
(d) much less screen real estate
Much more mobility.
(e) multitouch (in some cases, at least).
In pretty much every case now.
that is enough of a set of changes that any desktop application which took advantage of some of the scale of a desktop system will likely need to be reconceived fairly deeply.
The UI would need to be reconceived. Which it should, since touch screen is a different way of interacting with software. But I'd think a properly-structured application has the UI and backend components properly separated. So the same backend can be controlled via different front ends.
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