Le 26 sept. 2014 à 23:42, linux-audio-user-request@xxxxxxxxxxxxxxxxxxxx a écrit : > Message: 12 > Date: Fri, 26 Sep 2014 19:21:13 +0000 > From: Fons Adriaensen <fons@xxxxxxxxxxxxxx> > To: Paul Davis <paul@xxxxxxxxxxxxxxxxxxxxx> > Cc: linux-audio-user <linux-audio-user@xxxxxxxxxxxxxxxxxxxx>, Philipp > ?berbacher <murks@xxxxxxxxxxxxx> > Subject: Re: Bridging alsa and jack midi > Message-ID: <20140926192113.GA434@xxxxxxxxxxxxxx> > Content-Type: text/plain; charset=us-ascii > > On Fri, Sep 26, 2014 at 10:50:06AM -0400, Paul Davis wrote: > >> the developers of jack2 have so far not bothered to integrate the "shared" >> repository for jack tools into their source code. > > And they are still using the completely broken resampling code > from alsa_in/out wherever this function is needed. > > At my new work place (the research center of a very big > corporation) I'm currently trying to push jack2 on Windows > as a solution for some of the problems we're facing. > We've been doing some tests this week, and the showstopper > is the really abysimal performance of all of the jack2 tools > that depend on resampling. > > If the jack2 devs don't fix this and do it very soon, then > we will - by porting zita-ajbridge (where the 'a' will stand > for ASIO) and zita-njbridge to Windows. And probably also by > rewriting the the backend and make it use ASIO directly > instead of going through Portaudio. Why on earth should > a system such as Jack support anything but ASIO ? > > Tschuss, > Hi Fons, The "developers of jack2" (…) don't have time right now to invest for this resampling code rewrite, but will be very interested to zita-ajbridge working. Concerning direct ASIO backend support, attached is some files I started to write some months ago, taking the LinuxSampler code base as a starting point. But the code is absolutely not ready as has even not been compiled…. Would "the research center of a very big, corporation" be ready to put some money to have theses development be accelerated ? (in any case, I can at least compile any new code base on the Windows development machine we have, and publish new Windows binaries, and probably do the same on OSX). Stéphane
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