Re: another linux audio bashing thread on slashdot

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I can't bother reading the discussion. (it's automn on my side of earth:
enough natural bitterdom among my people already)

But I really liked that advice "any reputation consultant would give".
It's like Buckminster Fuller said: "you do not change the system by
fighting it. To change the system, make a new one, that turns the old
system irrelevant".

I've withnessed alot of friends going linux lately. They buy a new
computer, but put ubuntustudio on the old, and eventualy stay there :)
Thats probably a good reason for old grumpy cats to get worried about
their position on their dictated wrong-vs-right scale, and rant about
how their expensive software was worth becoming a paranoid pirate or a
grumpy broka-A**. :D

Being bitter is a good way to develope premature elderdom,
fantasy-freeze and also depression. So let them rant, it will come back
to them. :D

Meanwhile! Let's produce some kickass music!!!!

<3


On 2013-10-28 16:05, Gene Heskett wrote:
> On Monday 28 October 2013 10:44:40 Barney Holmes did opine:
> 
>> Quoting Brett McCoy <idragosani@xxxxxxxxx>:
>>> On Mon, Oct 28, 2013 at 5:48 AM, michael noble <looplog@xxxxxxxxx> 
> wrote:
>>>> Must be that time of year again when slashdotters get a bee in their
>>>> bonnet about how useless Linux is for audio production. Enter at
>>>> your own risk...
>>>>
>>>> http://ask.slashdot.org/story/13/10/27/0534248/ask-slashdot-best-cros
>>>> s-platform-linux-only-audio-software?utm_source=rss1.0mainlinkanon&ut
>>>> m_medium=feed
>>>
>>> Ha, I stopped reading /. a long time ago. I can see not much has
>>> changed...
>>
>> Same here. It seemed to turn into a cynicism fest in many
>> circumstances. If this kind of post (no I didn?t go in, I have enough
>> anger already) is anything special or just the usual I don't know.
>> However there is a HUGE watershed going on at the moment that
>> undoubtedly is spilling well beyond the borders of open source land.
>> Something extraordinary IS happening and I don't see why anyone should
>> be embarrassed about giving themselves a pat on the back or even
>> getting others to pat them on that back ! An enormous amount of work
>> by thousands upon thousands is paying off. The fruits started
>> happening with Android, despite proprietary drivers (if Google had
>> refused that none of the mobile phone manufactures would have even
>> used Android!), then Ubuntu, as well as the less visible internet
>> servers and embedded technologies. But the one that takes the biscuit
>> for me is Steam announcing SteamOS. This is going to be a huge change
>> in what has been a long standing corporate culture of
>> Microsoft/Nvidia/Intel. Video games are the quintessential example of
>> the Real Time application. Graphics and sound all running as a real
>> time application. There's hints of where this is going in things like
>> the 3D synth by Robert Gareus. Look at the 3D menu / interface that
>> you can spin around in Borderlands 2. It amazes me that we are not
>> already using 3D window managers and are still stuck in static 2D land
>> (go ask Ted Nelson about that).
>>
>> Where does this take Linux Audio Users ? Well the future is bright.
>> What's over that horizon ? I've been looking at Blender Game Engine
>> for doing VJ visuals (it can play full frame video within the game
>> engine and spin that around a'la a high end vision mixing desk).
>> Combined with sound who knows what kind of 3D dynamic sound mixing
>> environments could be created ?
>>
>> So Linux bashing, go easy on them.
>>
>> DJ Barney
> 
> I have not yet looked at SteamOS, but you are claiming realtime for it.  
> That  pulls my curiosity trigger because one of my hobbies is CNC 
> machinery, and its realtime demands are far more stringent than some .1 
> millisecond accurate audio delivery.  Currently we are running linuxcnc on 
> 2.6.32-122-RTAI, but that RTAI patch is invasive as hell, and extremely 
> difficult to apply to a newer kernel, so we are running on Ubuntu-10.04.4 
> LTS yet, with an occasional hiccup at other functions.
> 
> If SteamOS is claiming real time, just how "realtime" is it?  We need to 
> have an I/O heartbeat running at a 20 to 25 u-sec rate, with not over a 3 
> u-sec jitter in that timing to run well.  Currently the intel atom based 
> boards are the goto boards for that, but we could sure use some additional 
> iron in the mix, which oddly, seems to point toward the BeagleBoneBlack 
> because of its bank of programmable realtime units (PRU's) and a true feast 
> of I/O pin availability that can serve as the step pulse generators.
> 
> I have an old HP box with a 1 Ghz athlon in it that could serve as a proof 
> of concept box if this is downloadable and buildable on it.
> So, what say you that have tasted this?
> 
> Thanks.
>>
>>> --
>>> Brett W. McCoy -- http://www.brettwmccoy.com
>>> ----------------------------------------------------------------------
>>> -- "In the rhythm of music a secret is hidden; If I were to divulge
>>> it, it would overturn the world."
>>>
>>>     -- Jelaleddin Rumi
>>>
>>> _______________________________________________
>>> Linux-audio-user mailing list
>>> Linux-audio-user@xxxxxxxxxxxxxxxxxxxx
>>> http://lists.linuxaudio.org/listinfo/linux-audio-user
>>
>> _______________________________________________
>> Linux-audio-user mailing list
>> Linux-audio-user@xxxxxxxxxxxxxxxxxxxx
>> http://lists.linuxaudio.org/listinfo/linux-audio-user
> 
> 
> Cheers, Gene
> 

-- 
Set Hallstrom
AKA Sakrecoer
http://sakrecoer.com


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