[Fons Adriaensen] >On Sat, Apr 13, 2013 at 06:12:42PM -0400, Paul Davis wrote: >> .. the usual "mode" operators in Pd, CSound, SC etc, don't really >> capture the subtleties required. > > Modelling it is one way, and that could indeed become quite > complicated. Another way is to analyse the real thing, find out the > parameter space, and recreate the sound using additive synthesis, no > matter what could be the model behind it. Sort of cheating, but it > works. The problem with the additive approach is that it doesn't easily model nonlinearities and the repeated excitation of an already oscillating instrument properly. It's also hard to correctly emulate the behaviour of continuously varying excitation points. I suppose you could go a long way with precomputed data but the multiple dimensions of the parameter space, with time being one, might make this a bit cumbersome. >> http://community.ardour.org/files/dang1.ogg I'm not qualified to judge the realism but to me this snippet sounds very good in an absolute way. Tim _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user