Re: xjadeo 0.6.4 -- was Tube Open Movie Project

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On Wed, May 16, 2012 at 11:02 AM, Thomas Vecchione <seablaede@xxxxxxxxx> wrote:

> This is exactly what I am doing for SFX design for tube in phase 1
> actually.  When I started about 3/4 of the shots there wasn't any animation
> for, just storyboards.  Now that is significantly down, but I am often still
> laying in sounds with just basic timings and ideas of animations at best.
>
> Not quite the same as composing, but in some ways not to different either.
> I just need to write a SFZ to handle foley noises etc. sometime:)

It's similar in many ways (I've done some SFX work, too), except
almost everything has to hit. The hardest thing I had to do was an
animated bouncing ball, bouncing on the ground and against a wall.

-- 
Brett W. McCoy -- http://www.brettwmccoy.com
------------------------------------------------------------------------
"In the rhythm of music a secret is hidden; If I were to divulge it,
it would overturn the world."
    -- Jelaleddin Rumi
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