Re: Editing zynadsuxfx/yoshimi patches?

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On Tue, 19 Apr 2011 22:10:29 +0200 (CEST)
Julien Claassen <julien@xxxxxxxx> wrote:
>    But for the time being, that's all dreaming. :-)
>    Kind regards
>            Julien


But it's good to talk over these ideas. Then everyone gets a clearer idea of
what's desirable (and what's possible).

Yoshimi is an *extremely* complicated beast. Even in gui form it is easy to get
lost in the depths of the hierarchy.

Right at top level you have a lot of 'menu' options. At a quick count I make it
14 major ones.

Then you have to think about whether you just want to manipulate parameters in
existing patches or whether you are going to create/edit the patches themselves.

-- 
Will J Godfrey
http://www.musically.me.uk
Say you have a poem and I have a tune.
Exchange them and we can both have a poem, a tune, and a song.
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