Hmm what kind of info are you looking for which isn't contained in the existing manuals/patch editors/etc graphically? Because Tim Conrardy's Atari FM site has this page: http://tamw.atari-users.net/dx7.htm (scroll down for a screenshot of all the operators and how they feed into each other). It's not text, but it's a pretty clean representation. Louis On Sat, Mar 19, 2011 at 11:05 AM, Julien Claassen <julien@xxxxxxxx> wrote: > Hello Everyone! > ÂI'm looking for a completely textual (no even ascii art0 representation of > the DX7 algorithms. I've search the web a bit and the best I found was one > of those ASCII art representations, but I couldn't get much sense out of > them. so does anyone know, or for their wn convenience have, such an > overview of the algorithms? > ÂKindest regards > Â Â Â Â ÂJulien > > -------- > Music was my first love and it will be my last (John Miles) > > ======== FIND MY WEB-PROJECT AT: ======== > http://ltsb.sourceforge.net > the Linux TextBased Studio guide > ======= AND MY PERSONAL PAGES AT: ======= > http://www.juliencoder.de > _______________________________________________ > Linux-audio-user mailing list > Linux-audio-user@xxxxxxxxxxxxxxxxxxxx > http://lists.linuxaudio.org/listinfo/linux-audio-user > _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user