On Fri, Jan 28, 2011 at 2:35 PM, Alexandre Prokoudine <alexandre.prokoudine@xxxxxxxxx> wrote: [ ... what makes a GUI non-90's ] > 1. Color palette (quite a number of apps still use some kind of websafe palette) > 2. Antialiased vs. non-antialiased graphics. > 3. Quality of textures (if they are used). > 4. Approach to icon design (this one changes a lot over time, even in > free software there's recent trend to move to symbolic icons). > 5. Consistence of graphics (e.g. MusE2 has a mix of oldish and newish stuff). this is a brilliant summary. thanks alexandre! > 1. Whether you just keep adding controls you think you need as you go, or > whether you start from analysis of the big picture. > 2. How you organize access to dialogs and how you design them. > 3. Whether you have dialogs at all (Ableton). > 4. How much is done right on canvas (Ardour3's MIDI editing). > 5. Where you draw the line between clean UI and options required for > power users. > 6. How the toolbox is designed and organized (e.g. users could do > without a separate tool for resizing MIDI events in a matrix editor, > because selection/drawing can do this function just fine) this is a very nice list too, but i'd add one more thing to it: 7. whether you provide user-configurable keybindings for every possible action in the GUI _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user