On 10/06/10 13:57, Andrew C wrote: > Actually, I could've sworn that the SID had 3 voices with independent > oscillators and a 4th sort of 'audio' channel due to some sort of > memory glitch or such? I'm not sure of the specifics. > Andrew. > The trick was/is to output noise through one of the voices and use the master-output gain to 'fake' PCM. I guess that's how "Cubase64" works. You may also like the Chipophone: http://www.youtube.com/watch?v=m1pchpDD5EU an amazing 8-bit synth for live playing of your favorite tunes. ciao, robin > On Wed, Oct 6, 2010 at 12:41 PM, James Stone <jamesmstone@xxxxxxxxx> wrote: >> On Wed, Oct 6, 2010 at 8:46 AM, Arve Barsnes <arve.barsnes@xxxxxxxxx> wrote: >>> On Wed, Oct 6, 2010 at 8:54 AM, david <gnome@xxxxxxxxxxxxx> wrote: >>>> Rob wrote: >>>>> >>>> The C64's SID (Sound Interface Device) chip was a 4-voice synthesizer with >>>> full control over ADSR. Quite a potent little thing! >>>> >>> I thought it was only 3 channels? >> >> Yep... 3 Channels only. What a fantastic machine it was! Oh happy days! :) >> >> OT but, the easy way to do C64 music on Linux now is with goattracker: >> >> http://sourceforge.net/projects/goattracker2/ >> >> But I prefer to use the even easier approach of using the SID lunar >> plugin in Neiltracker these days.. >> >> James >> _______________________________________________ >> Linux-audio-user mailing list >> Linux-audio-user@xxxxxxxxxxxxxxxxxxxx >> http://lists.linuxaudio.org/listinfo/linux-audio-user >> _______________________________________________ Linux-audio-user mailing list Linux-audio-user@xxxxxxxxxxxxxxxxxxxx http://lists.linuxaudio.org/listinfo/linux-audio-user