Re: Tapestrea synth from Princeton

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Hallo,
thomas fisher hat gesagt: // thomas fisher wrote:

> FYI:
> Tapestrea { TAPS } version: 0.1.0.4   GPL  { .deb and .rpm }
> Techniques And Paradigms for Expressive Synthesis, Transformation, 
> and Rendering of Environmental Audio
> 
> what is it? 

It's damn cool! At least according to the video, but I have a problem
running it. I built the jack-version, but something is wrong
with the GUI. here's my error: 

TAPESTREA version: 0.1.0.4
   exe target: linux (jack)
   http://taps.cs.princeton.edu/

[taps^]:(2:SYSTEM): setting log level to: 5 (INFORM)...
[taps^]:(2:SYSTEM): initializing audio engine...
[taps^]:(2:SYSTEM):  | sample rate: 48000
[taps^]:(2:SYSTEM):  | buffer size: 1024
[taps^]:(2:SYSTEM):  | signal size: 128
[taps^]:(2:SYSTEM):  | num buffers: 4
[taps^]:(2:SYSTEM):  | channels: 2
[taps^]:(2:SYSTEM):  | allocating parallel bus...
[taps^]:(2:SYSTEM):  | allocating 8 audio buses...
[taps^]:(5:INFORM):  |  | initializing audio bus 0...
[taps^]:(5:INFORM):  |  | initializing audio bus 1...
[taps^]:(5:INFORM):  |  | initializing audio bus 2...
[taps^]:(5:INFORM):  |  | initializing audio bus 3...
[taps^]:(5:INFORM):  |  | initializing audio bus 4...
[taps^]:(5:INFORM):  |  | initializing audio bus 5...
[taps^]:(5:INFORM):  |  | initializing audio bus 6...
[taps^]:(5:INFORM):  |  | initializing audio bus 7...
[taps^]:(2:SYSTEM):  | initializing cache manager...
[taps^]:(2:SYSTEM):  | starting real-time audio...
[taps^]:(2:SYSTEM): initializing graphics engine...
[taps^]:(2:SYSTEM):  | maximum frame rate: 30
[taps^]:(2:SYSTEM):  | setting cursor state: ON
[taps^]:(2:SYSTEM):  | initializing opengl/glut...
[taps^]:(2:SYSTEM): initializing windowing system...
[taps^]:(2:SYSTEM):  | setting window size: 1024 x 768...
[taps^]:(2:SYSTEM):  | setting window position: 0, 0...
freeglut (tapestrea):  ERROR:  Internal error <Visual with necessary capabilities not found> in function fgOpenWindow
The program 'taps' received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadWindow (invalid Window parameter)'.
  (Details: serial 23 error_code 3 request_code 4 minor_code 0)
  (Note to programmers: normally, X errors are reported asynchronously;
   that is, you will receive the error a while after causing it.
   To debug your program, run it with the --sync command line
   option to change this behavior. You can then get a meaningful
   backtrace from your debugger if you break on the gdk_x_error() function.)


Does this reflect a bird, ahem, bug in the program? Note that I'm
using a slightly older card (Matrox G450, 16MB), but I can run GL
normally (e.g. Gem in Pd).

Ciao
-- 
 Frank Barknecht                                     _ ______footils.org__
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