On Fri, Mar 02, 2007 at 07:09:56PM -0500, Thomas Vecchione wrote: > > > >Can't you extend an existing app rather than starting a new project? > >I know that Ardour has been used for sound installations, how are the > >requirements of a theater different? > > Was looking at it, but at this time I am not sure Ardour is the best > choice. Plus I gotta refresh my coding at the same time as its been a > while, ardour is not what I like to jump in on;) Recently there was some talk on #ardour regarding Ableton Live like features. Seems to me there could be quite some overlap between such loop-triggering and a theater sound playback system. Roughly we would need transport on a per track (and groups of tracks) basis (transport scopes). That might require deep changes, but wouldn't be too hard on the gui/interaction side. > But then the question is, from a standpoint of accepting there is > limited time for people to spend on these things, which is going to > create a better product for it, one that is dedicated to a single use, > or one that is modified for multiple uses? Wouldn't there be a tremendous benefit from Ardour's existing features, full fledged arranging, cutting, automation? Not strictly for a theater system, but: I could also imagine a central 'hardware controler input mapping' application that allows to map events from MIDI/keyboard/mouse/joystick /tablet to every action other apps expose. So you could for example map an octave of your MIDI keyboard to a loop-player but the rest to a softsynth. Such a beast should support jack transport for being able to delay action until the next bar/beat for loop-syncing :) -- Thorsten Wilms Thorwil's Creature Illustrations: http://www.printfection.com/thorwil