On Sun, 16 Jul 2006 20:42:05 +0200 Thorsten Wilms <t_w_@xxxxxxxxxx> wrote: > On Sun, Jul 16, 2006 at 06:51:41PM +0100, Folderol wrote: > > > > I want to try to emulate a reed instrument rather like a clarinet with > > a slightly damaged reed, so that the effect is that it occasionally > > 'breaks' and gives a sort of squeak. Ideally this should be more likely > > to happen at higher velocities. > > > > I think this is the sort of thing that would suit ZynAddSubFX, but my > > experiments so far have been distinctly underwhelming. > > > > Anyone got anything like that, or any suggestions on how to achieve it? > > > I would use Ingen (formerly Om), but I do that anyway ;) > A pulse oscillator with some more or less subtle pulse width modulation > might be a good basis. > > Add (Bandpass filtered) white noise for a breathing sound. > > Now I don't know how a damaged reed sounds, I can only think of overblown > flute or sax. > Fast pulse width modulation (via a sine oscillator > 20 Hz) can add a > metallic touch. > The hard clipper or one of the tube amp effects, perhaps bandpass filtered > might do something for the sound. For extra breakage, feed a tube amp back > to itself (after a signal product with something like 0.1) > A pitch envelope could be made to fade in on high velocity (fiddly business, > though). > > Building such a patch can easily eat up most of the day, even if one > already knows their way around Ingen, though :) Thanks for your suggestions but I really want to stick to Zyn if I can as i know it (fairly) well now and don't want the learning curve of starting over. Unfortunately I can't spend anything like as much time as I want to with music :( Thanks everyone else for your suggestions. This will take some time I think! -- Will J G