On Sun, Jul 16, 2006 at 06:51:41PM +0100, Folderol wrote: > > I want to try to emulate a reed instrument rather like a clarinet with > a slightly damaged reed, so that the effect is that it occasionally > 'breaks' and gives a sort of squeak. Ideally this should be more likely > to happen at higher velocities. > > I think this is the sort of thing that would suit ZynAddSubFX, but my > experiments so far have been distinctly underwhelming. > > Anyone got anything like that, or any suggestions on how to achieve it? I would use Ingen (formerly Om), but I do that anyway ;) A pulse oscillator with some more or less subtle pulse width modulation might be a good basis. Add (Bandpass filtered) white noise for a breathing sound. Now I don't know how a damaged reed sounds, I can only think of overblown flute or sax. Fast pulse width modulation (via a sine oscillator > 20 Hz) can add a metallic touch. The hard clipper or one of the tube amp effects, perhaps bandpass filtered might do something for the sound. For extra breakage, feed a tube amp back to itself (after a signal product with something like 0.1) A pitch envelope could be made to fade in on high velocity (fiddly business, though). Building such a patch can easily eat up most of the day, even if one already knows their way around Ingen, though :) -- Thorsten Wilms