Re: Air/fan noise simulation

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On Tue, 23 May 2006 04:29:58 +0700
Patrick Shirkey <pshirkey@xxxxxxxxxxxxxxxxx> wrote:

> Hi,
> 
> I never thought I would want this but I am experiencing a strange 
> artifact of my crappy headphones mixed with the harmonics from a noisy 
> cpu fan.
> 
> Essentially the dynamics of the music I am listening to are greatly 
> enhanced to the point where it sounds like a large group in an 
> auditorium are playing along in time on wooden drums.
> 
> I would love to figure out how to emulate this sound as it will mean I 
> don't have to create any percussive sounds.
> 
> It almost sounds like a windtunnel or a seashell.
> 
> Any ideas?
> 
> Cheers.

You can get some very good wind effects with ZynAddSubFX. If you have
this, I can e-mail you a couple that I have concocted. I use then in
some of my music. One I call Bottle, the other Rushes. They probably
won't be exactly what you want, but should give you a couple of
starting points.

-- 
F

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