On Sat, Mar 04, 2006 at 01:53:52AM +0900, hard off wrote: > just out of interest, if you have 2 people on opposite sides of the > globe both with broadband connections....how much latency are you > looking at if you send (control) data by OSC ??? > > is internet-based jamming still science fiction? Gaming might offer some interesting comparisons here. It is very difficult to get good latency when playing against somebody around the world, and even worse for musicians, there's a lot of variability (some packets arrive very late, packets are dropped completely, etc.) which can be smoothed in two ways: by increasing buffer sizes (and latency), and/or by predicting what was going to happen in the packets that didn't show up. The latter techique probably has to be tweaked heavily to the physics model of the game in question. I wonder how well that approach could be applied to music? My intuition is that it would be very very hard to generalize. -- Paul Winkler http://www.slinkp.com