On 3/3/06, Lee Revell <rlrevell@xxxxxxxxxxx> wrote: > On Thu, 2006-03-02 at 18:14 -0800, Mark Knecht wrote: > > On 3/2/06, Loki Davison <loki.davison@xxxxxxxxx> wrote: > > > I am searching for ideas for what to add next to smack ( > > > smack.berlios.de ). Any ideas? I.e what drum sounds do you want > > > synthed that smack doesn't do. Has anyone got ideas for other drum > > > algos or patches etc? I've got to add something cool to the next > > > release apart from just neatening it up... ;-) > > > > > > Loki > > > > > > > Hi, > > I've never used smack so take this with a grain of salt, but give > > it info about time signature and then add some features to allow smack > > to jam a bit. Let it add a few beats here and there, semi randomly, > > but sensibly like a drummer would do. Let it add ghost notes like the > > stick hitting a second time softly behind the first beat. It adds a > > lot of realism. There was a program along time ago called (IIRC) > > Jazz++ that had some sort of drum programming language that could do > > this sort of stuff. While it sounds crazy I use Groove Agent which > > does an excellent job of htis sort of thing. > > > > Just some thoughts. > > Can't Hydrogen do that (with samples rather than synthesis)? > > Lee Not to point this out again... but... smack doesn't have any sequencing in it. I use a sequencer for that, like seq24. Smack is just a synth. Any ideas regarding drum sounds (synthesis) not sequencing? I.e any drum sounds you are dieing to have (synthed) that smack doesn't do. Loki