[linux-audio-user] Re: [ardour-users] jack_fst and gcc4

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On Sun, Oct 23, 2005 at 01:18:00PM -0700, Mark Knecht wrote:
> On 10/23/05, Lee Revell <rlrevell@xxxxxxxxxxx> wrote:
> > On Sun, 2005-10-23 at 11:23 -0700, Mark Knecht wrote:
> > > On 10/23/05, torbenh@xxxxxx <torbenh@xxxxxx> wrote:
> > > >
> > > > xfst IS fst. i just removed the hacky stuff.
> > > > i removed the debug stuff from the makefile and it still works with my
> > > > wine version.
> > > >
> > > > Wine 20050111
> > > >
> > > > i uploaded to
> > > > http://galan.sf.net/xfst-0.4.tar.gz
> > > >
> > > > please report back.
> > >
> > > Hi Torben,
> > >    0.4 gets farther but still has problems for me. I commented out two
> > > functions in aeffectx.h to get this far. Unfortunately this looks like
> > > mostly an AMD64 problem:
> >
> > Is even theoretically possible to run 32 bit VST plugins in a pure 64
> > bit environment?
> >
> > Lee
> 
> Good question. Problem is I don't know if I'm truly pure 64-bit here.
> I have a pure 64-bit kernel, I think, but I also have emulation IA32
> libraries installed which I'm pretty sure Wine is using.
> 
> I'm doing apples as much as possible. Using the Crystal VST I can get
> sound using Savihost under Wine and the Alsa driver. Latency is bad,
> etc., and I want to run Jack, but I have Jack-0.100.5 installed and
> Wine doesn't seem to talk to that version of Jack.
> 
> On the same machine xfst doesn't link. Notice the message:
> 
> winegcc -mwindows -o xfst.exe audiomaster.o fst.o fstinfofile.o gtk.o
> jfst.o vsti.o vstwin.o     `pkg-config --libs gtk+-2.0` `pkg-config
> --libs jack` `pkg-config --libs alsa` -L/usr/X11R6/lib -lX11   -luuid
> ld: Relocatable linking with relocations from format elf64-x86-64
> (audiomaster.o) to format elf32-i386 (xfst.qiWLmx.o) is not supported
> 
> So I suspect that when Torben gets a chance to look at this he'll find
> a way to make it work. (I hope...)

hmm... i dont have x86-64 here.
but try 
CFLAGS=-m32 make


> 
> - Mark
> 

-- 
torben Hohn
http://galan.sourceforge.net -- The graphical Audio language

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