Thank you Giso, this might be exactly what I was looking for. I'll check
the manual out and see if I have any questions to ask you.
Brandon Hale
On 2/25/21 7:12 PM, Giso Grimm wrote:
Hi Brandon,
On 25.02.21 21:59, Brandon Hale wrote:
Hey everyone,
Have you ever had any luck with soundscape renderer (ssr)? I have been
having issues opening audio files with it, and am working with the
developers on github right now to see what fixes that may be possible.
Are there any good alternatives for rendering ambisonic and wavefield
synthesis audio files?
you might consider TASCAR (Toolbox for Acoustic Scene Creation and
Rendering): It is a time-domain multi-channel audio renderer, provides a
simple geometric image source model and feedback delay network-based (or
convolution-based) late reverberation. It is used both in science [1]
and arts [2]. A core feature is its low-delay capabilities.
TASCAR is written in C++ under GPL. It is available as source and debian
packages, see http://tascar.org/ for installation.
It provides HOA and VBAP (2D and 3D), WFS and binaural rendering.
Best,
Giso
[1] Grimm, Giso; Luberadzka, Joanna; Hohmann, Volker. A Toolbox for
Rendering Virtual Acoustic Environments in the Context of Audiology.
Acta Acustica united with Acustica, Volume 105, Number 3, May/June 2019,
pp. 566-578(13), https://doi.org/10.3813/AAA.919337
[2] http://orlandoviols.de/
Thank you for any help you may be able to offer,
Brandon Hale
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