Re: ssr and alternatives

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Hey Jeanette :),

It's no surprise that I willmention Csound, which can do quite a bit in
the way of ambisonics. I'm sure PD (PureData) and SuperCollider (SC) can
do the same and they have good graphical interfaces.
I have not used Csound, but I would love to learn it for its ugen capabilities. Its ugen list is HUGE.

I've looked into ambisonics in pd, as I have been using pd for a while, and I have not found a library that works for me as of yet. Does anyone know of any? The Hoalibrary for pd looks really good, but it looks like it hasn't been updated for recent pd versions.

What I'm really looking for is an ambisonic decoder that can decode to any number of xyz coordinates for a speaker setup. I have not found an environment on Linux that does this yet. Is there one that exists?

For Wavefields synthesis I only know of SWONDER, which is older than SSR
and - I think - no longer maintained, but it's been ages since I looked
at that.
I'll look into SWONDER. I'm glad I asked here, as there are so many bits of history that people know about when it comes to software.

I'm not really looking for environments for making compositions. I'm mostly looking for that decoder that can decode to arbitrary and weird speaker arrays on Linux.

Thanks so much for your help Jeanette,

Brandon Hale

On 2/25/21 4:42 PM, Jeanette C. wrote:
Hey hey Brandon,
Feb 25 2021, Brandon Hale has written:
...
Are there any good alternatives for rendering ambisonic and wavefield synthesis audio files?
...
It's no surprise that I willmention Csound, which can do quite a bit in
the way of ambisonics. I'm sure PD (PureData) and SuperCollider (SC) can
do the same and they have good graphical interfaces.

There are also LADSPA/LV2 plugins to produce ambisonic outputs, not sure
what exactly there is. Fons has released a few plugins.

For Wavefields synthesis I only know of SWONDER, which is older than SSR
and - I think - no longer maintained, but it's been ages since I looked
at that.

Csound, PD and SC also offer many utilities for building good
soundscapes and sound design in general. Depending on what you are
looking for in the way of textures, Luigi Verona has talked about his
way of creating melodic textures, scapes and clouds. Perhaps that would
serve your purposes?

HTH.

Best wishes,

Jeanette

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