> Yes, it was running, but he (my client) told me that it was broken > when he tried running RP without artsd too. He also informed me that he > had not rebooted the machine for a couple of days, and I'm wondering if > our MusE adventures knocked out an audio device. Is that possible ? Most probably he has some other program running (in the background?) that is using the audio devices (something that was not killed properly or refused to die...). -- Fernando > > > I installed RealPlayer on a machine running RH 8.0 and PlanetCCRMA. At > > > first it worked fine, but now it gets the following error on startup > > > under KDE : > > > > > > SNDCTL_DSP_SETFMT failed > > > Cannot allocate memory > > > > > > Anyone know how to resolve the problem ? Is artsd the culprit here ? > > > > Hmmm, why artsd? Do you have it running? > > > > > RealPlayer also complains that another application has the sound > > > device. Weird: this machine has a SBLive installed with the PlanetC ALSA > > > drivers, I don't understand why RealPlayer complains about not being > > > able to access the device. So, how do I check to see who's hogging the > > > resources ? > > > > I think you can use "fuser", so for example do: > > fuser /dev/dsp > > and it should tell you which processes if any are using the resource... > > I think realplayer uses the oss api.