Re: GAS colorr pixel problem

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Hello,

--- Hendrik Visage <hvjunk@xxxxxxxxx> wrote:

> I believe you'll
> find code snippets etc. on using it inside Linux in
> both SVGAlib and X, but
> sometimes the "problem" might be that you'll need to
> do a realmode BIOS call
> (yuck) to get things initialized... correct me if
> I'm wrong here...

Source code of SVGAlib shows how it is done.

>  SDL:
> I'm sometimes surprised on how long this has
> survived!! 

I am not. SDL is likely to stay.
OpenGL is not a replacement for SDL, they are
different things.
You can use both, and typically this is what happens
for graphic-intensive 3D games (for example
Neverwinter Nights, or UT-200x).

> However, X consists of a protocol (There is/was an
> O'Reilly book out
> in a series of X that described that protocol fairly
> in depth...) 

http://www.sbin.org/doc/Xlib/

Happy new year,

Claudio


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