Re: [RESEND PATCH v2 1/6] dt-bindings: input: add Qualcomm SPMI haptics driver

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Hi Rob,

Thanks a lot for your feedback.

I'm still struggling a little to get my head around schema, would you
mind clarifying a few things?

On 22/06/2021 16:58, Rob Herring wrote:
> On Fri, Jun 18, 2021 at 05:51:03PM +0000, Caleb Connolly wrote:
>> Add bindings for qcom PMIC SPMI haptics driver.
>>
>> Signed-off-by: Caleb Connolly <caleb@xxxxxxxxxxxxx>
>> ---
>>   .../bindings/input/qcom,spmi-haptics.yaml     | 128 ++++++++++++++++++
>>   include/dt-bindings/input/qcom,spmi-haptics.h |  32 +++++
>>   2 files changed, 160 insertions(+)
>>   create mode 100644 Documentation/devicetree/bindings/input/qcom,spmi-haptics.yaml
>>   create mode 100644 include/dt-bindings/input/qcom,spmi-haptics.h
>>
>> diff --git a/Documentation/devicetree/bindings/input/qcom,spmi-haptics.yaml b/Documentation/devicetree/bindings/input/qcom,spmi-haptics.yaml
>> new file mode 100644
>> index 000000000000..8ef9b4ec3a07
>> --- /dev/null
>> +++ b/Documentation/devicetree/bindings/input/qcom,spmi-haptics.yaml
>> @@ -0,0 +1,128 @@
>> +# SPDX-License-Identifier: (GPL-2.0-only OR BSD-2-Clause)
>> +# Copyright 2020 Unisoc Inc.
>> +%YAML 1.2
>> +---
>> +$id: http://devicetree.org/schemas/input/qcom,spmi-haptics.yaml#
>> +$schema: http://devicetree.org/meta-schemas/core.yaml#
>> +
>> +title: Qualcomm Technologies Inc PMI8998 spmi haptics
>> +
>> +maintainers:
>> +  - Caleb Connolly <caleb@xxxxxxxxxxxxx>
>> +
>> +description: |
>> +  Qualcomm SPMI haptics is a peripheral on some QTI PMICs. It supports linear resonant
>> +  actuators and eccentric rotating mass type haptics commonly found in mobile devices.
>> +  It supports multiple sources of wave data such as an internal buffer, direct play
>> +  (from kernel or userspace) as well as an audio output mode.
>> +
>> +properties:
>> +  compatible:
>> +    items:
>> +      - enum:
>> +        - qcom,pmi8998-haptics
>> +        - qcom,pmi8996-haptics
>> +        - qcom,pmi8941-haptics
>> +      - const: qcom,spmi-haptics
>> +
>> +  reg:
>> +    maxItems: 1
>> +
>> +  interrupts:
>> +    items:
>> +      - description: short circuit interrupt
>> +      - description: play interrupt
>> +
>> +  interrupt-names:
>> +    items:
>> +      - const: short
>> +      - const: play
>> +
>> +  qcom,actuator-type:
>> +    description: |
>> +      The type of actuator attached to the hardware.
>> +      Allowed values are,
>> +        0 - HAP_TYPE_LRA
>> +        1 - HAP_TYPE_ERM
>> +    $ref: /schemas/types.yaml#/definitions/uint32
>> +    enum: [ 0, 1 ]
>> +    default: 0
>> +
>> +  qcom,wave-shape:
>> +    description: |
>> +      Selects the wave shape to use.
>> +      Allowed values are,
>> +        0 - HAP_WAVE_SINE
>> +        1 - HAP_WAVE_SQUARE
>> +    $ref: /schemas/types.yaml#/definitions/uint32
>> +    enum: [ 0, 1 ]
>> +    default: 0
>> +
>> +  qcom,play-mode:
>> +    description: |
>> +      Selects the play mode to use.
>> +      Allowed values are,
>> +        0 - HAP_PLAY_DIRECT
>> +        1 - HAP_PLAY_BUFFER
>> +        2 - HAP_PLAY_AUDIO
>> +        3 - HAP_PLAY_PWM
>> +    $ref: /schemas/types.yaml#/definitions/uint32
>> +    enum: [ 0, 1, 2, 3 ]
>> +    default: 2
>> +
>> +  qcom,wave-play-rate-us:
>> +    description: |
>> +      Wave sample durection in microseconds, 1/f where f
>> +      is the resonant frequency of the actuator.
>> +    $ref: /schemas/types.yaml#/definitions/uint32
> Don't need a type for standard units.
>
>> +    minimum: 0
>> +    maximum: 20475
>> +
>> +  qcom,brake-pattern:
>> +    minItems: 4
>> +    maxItems: 4
>> +    description: |
>> +      The brake pattern are the strengths of the pattern
>> +      used to brake the haptics. Allowed values are,
>> +        0 - 0V
>> +        1 - Vmax/4
>> +        2 - Vmax/2
>> +        3 - Vmax
>> +    $ref: /schemas/types.yaml#/definitions/uint32-array
>> +    default: [0x3, 0x3, 0x2, 0x1]
> To express the constraints on all items:
>
> items:
>    enum: [ 0, 1, 2, 3 ]
>
> (items is a schema here rather than a list)

Ah, that's exactly what I was looking for! Should I replace one of the
other properties with this?

Or should I just add it to the list?

>
>> +
>> +required:
>> +  - compatible
>> +  - reg
>> +  - interrupts
>> +  - qcom,wave-play-rate-us
>> +
>> +additionalProperties: false
>> +
>> +examples:
>> +  - |
>> +    #include <dt-bindings/spmi/spmi.h>
>> +    #include <dt-bindings/interrupt-controller/irq.h>
>> +    #include <dt-bindings/input/qcom,spmi-haptics.h>
>> +
>> +    pmi8998_lsid1: pmic@3 {
> Drop unused labels.
>
>> +      compatible = "qcom,pmi8998", "qcom,spmi-pmic";
> Really, this needs to be converted to schema first so we're not adding
> warnings.

Hmm, is it ok to leave this here? I had a look at converting the spmi-pmic

bindings to schema but it's a bit beyond me in all honestly.

>
>> +      reg = <0x3 SPMI_USID>;
>> +      #address-cells = <1>;
>> +      #size-cells = <0>;
>> +
>> +      pmi8998_haptics: haptics@c000 {
>> +        compatible = "qcom,pmi8998-haptics", "qcom,spmi-haptics";
>> +        reg = <0xc000>;
>> +
>> +        interrupts = <0x3 0xc0 0x0 IRQ_TYPE_EDGE_BOTH>,
>> +                     <0x3 0xc0 0x1 IRQ_TYPE_EDGE_BOTH>;
>> +        interrupt-names = "short", "play";
>> +
>> +        qcom,wave-shape = <HAP_WAVE_SINE>;
>> +        qcom,play-mode = <HAP_PLAY_BUFFER>;
>> +        qcom,brake-pattern = <0x3 0x3 0x2 0x1>;
>> +
>> +        status = "disabled";
> Don't show status in examples.
>
>> +      };
>> +    };
>> diff --git a/include/dt-bindings/input/qcom,spmi-haptics.h b/include/dt-bindings/input/qcom,spmi-haptics.h
>> new file mode 100644
>> index 000000000000..14a7e7d1471e
>> --- /dev/null
>> +++ b/include/dt-bindings/input/qcom,spmi-haptics.h
>> @@ -0,0 +1,32 @@
>> +/* SPDX-License-Identifier: GPL-2.0-only */
> Dual license please. DT files are used elsewhere.
Will do.
>
>> +/*
>> + * This header provides constants for pmi8998 SPMI haptics options.
>> + */
>> +
>> +#ifndef _DT_BINDINGS_QCOM_PMIC_SPMI_HAPTICS_
>> +#define _DT_BINDINGS_QCOM_PMIC_SPMI_HAPTICS_
>> +
>> +// Actuator types
>> +#define HAP_TYPE_LRA		0
>> +#define HAP_TYPE_ERM		1
>> +
>> +// LRA Wave type
>> +#define HAP_WAVE_SINE		0
>> +#define HAP_WAVE_SQUARE		1
>> +
>> +// Play modes
>> +#define HAP_PLAY_DIRECT		0
>> +#define HAP_PLAY_BUFFER		1
>> +#define HAP_PLAY_AUDIO		2
>> +#define HAP_PLAY_PWM		3
>> +
>> +#define HAP_PLAY_MAX		HAP_PLAY_PWM
>> +
>> +// Auto resonance type
>> +#define HAP_AUTO_RES_NONE	0
>> +#define HAP_AUTO_RES_ZXD	1
>> +#define HAP_AUTO_RES_QWD	2
>> +#define HAP_AUTO_RES_MAX_QWD	3
>> +#define HAP_AUTO_RES_ZXD_EOP	4
>> +
>> +#endif /* _DT_BINDINGS_QCOM_PMIC_SPMI_HAPTICS_ */
>> --
>> 2.31.1
>>
>>
>>
Kind Regards,

Caleb






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