On Thu, Dec 19, 2019 at 06:44:46PM +0530, Sharat Masetty wrote: > The last level system cache can be partitioned to 32 different slices > of which GPU has two slices preallocated. One slice is used for caching GPU > buffers and the other slice is used for caching the GPU SMMU pagetables. > This patch talks to the core system cache driver to acquire the slice handles, > configure the SCID's to those slices and activates and deactivates the slices > upon GPU power collapse and restore. > > Some support from the IOMMU driver is also needed to make use of the > system cache. IOMMU_QCOM_SYS_CACHE is a buffer protection flag which enables > caching GPU data buffers in the system cache with memory attributes such > as outer cacheable, read-allocate, write-allocate for buffers. The GPU > then has the ability to override a few cacheability parameters which it > does to override write-allocate to write-no-allocate as the GPU hardware > does not benefit much from it. > > Similarly DOMAIN_ATTR_QCOM_SYS_CACHE is another domain level attribute > used by the IOMMU driver to set the right attributes to cache the hardware > pagetables into the system cache. > > Signed-off-by: Sharat Masetty <smasetty@xxxxxxxxxxxxxx> > --- > drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 122 +++++++++++++++++++++++++++++++++- > drivers/gpu/drm/msm/adreno/a6xx_gpu.h | 9 +++ > drivers/gpu/drm/msm/msm_iommu.c | 13 ++++ > drivers/gpu/drm/msm/msm_mmu.h | 3 + > 4 files changed, 146 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > index faff6ff..0c7fdee 100644 > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c > @@ -9,6 +9,7 @@ > #include "a6xx_gmu.xml.h" > > #include <linux/devfreq.h> > +#include <linux/soc/qcom/llcc-qcom.h> > > #define GPU_PAS_ID 13 > > @@ -781,6 +782,117 @@ static void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu) > gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0); > } > > +#define A6XX_LLC_NUM_GPU_SCIDS 5 > +#define A6XX_GPU_LLC_SCID_NUM_BITS 5 As I mention below, I'm not sure if we need these > +#define A6XX_GPU_LLC_SCID_MASK \ > + ((1 << (A6XX_LLC_NUM_GPU_SCIDS * A6XX_GPU_LLC_SCID_NUM_BITS)) - 1) > + > +#define A6XX_GPUHTW_LLC_SCID_SHIFT 25 > +#define A6XX_GPUHTW_LLC_SCID_MASK \ > + (((1 << A6XX_GPU_LLC_SCID_NUM_BITS) - 1) << A6XX_GPUHTW_LLC_SCID_SHIFT) > + Normally these go into the envytools regmap but if we're going to do these guys lets use the power of <linux/bitfield.h> for good. #define A6XX_GPU_LLC_SCID GENMASK(24, 0) #define A6XX_GPUHTW_LLC_SCID GENMASK(29, 25) > +static inline void a6xx_gpu_cx_rmw(struct a6xx_llc *llc, Don't mark C functions as inline - let the compiler figure it out for you. > + u32 reg, u32 mask, u32 or) > +{ > + msm_rmw(llc->mmio + (reg << 2), mask, or); > +} > + > +static void a6xx_llc_deactivate(struct a6xx_llc *llc) > +{ > + llcc_slice_deactivate(llc->gpu_llc_slice); > + llcc_slice_deactivate(llc->gpuhtw_llc_slice); > +} > + > +static void a6xx_llc_activate(struct a6xx_llc *llc) > +{ > + if (!llc->mmio) > + return; > + > + /* Program the sub-cache ID for all GPU blocks */ > + if (!llcc_slice_activate(llc->gpu_llc_slice)) > + a6xx_gpu_cx_rmw(llc, > + REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_1, > + A6XX_GPU_LLC_SCID_MASK, > + (llc->cntl1_regval & > + A6XX_GPU_LLC_SCID_MASK)); This is out of order with the comments below, but if we store the slice id then you could calculate regval here and not have to store it. > + > + /* Program the sub-cache ID for the GPU pagetables */ > + if (!llcc_slice_activate(llc->gpuhtw_llc_slice)) val |= FIELD_SET(A6XX_GPUHTW_LLC_SCID, htw_llc_sliceid); > + a6xx_gpu_cx_rmw(llc, > + REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_1, > + A6XX_GPUHTW_LLC_SCID_MASK, > + (llc->cntl1_regval & > + A6XX_GPUHTW_LLC_SCID_MASK)); And this could be FIELD_SET(A6XX_GPUHTW_LLC_SCID, sliceid); In theory you could just calculate the u32 and write it directly without a rmw. In fact, that might be preferable - if the slice activate failed, you don't want to run the risk that the scid for htw is still populated. > + > + /* Program cacheability overrides */ > + a6xx_gpu_cx_rmw(llc, REG_A6XX_CX_MISC_SYSTEM_CACHE_CNTL_0, 0xF, > + llc->cntl0_regval); As below, this could easily be a constant. > +} > + > +static void a6xx_llc_slices_destroy(struct a6xx_llc *llc) > +{ > + if (llc->mmio) > + iounmap(llc->mmio); msm_ioremap returns a devm_ managed resource, so do not use iounmap() to free it. Bets to just leave it and let the gpu device handle it when it goes boom. > + > + llcc_slice_putd(llc->gpu_llc_slice); > + llcc_slice_putd(llc->gpuhtw_llc_slice); > +} > + > +static int a6xx_llc_slices_init(struct platform_device *pdev, T This can be void, I don't think we care if it passes or fails. > + struct a6xx_llc *llc) > +{ > + llc->mmio = msm_ioremap(pdev, "cx_mem", "gpu_cx"); > + if (IS_ERR_OR_NULL(llc->mmio)) msm_ioremap can not return NULL. > + return -ENODEV; > + > + llc->gpu_llc_slice = llcc_slice_getd(LLCC_GPU); > + llc->gpuhtw_llc_slice = llcc_slice_getd(LLCC_GPUHTW); > + if (IS_ERR(llc->gpu_llc_slice) && IS_ERR(llc->gpuhtw_llc_slice)) > + return -ENODEV; > + > + /* > + * CNTL0 provides options to override the settings for the > + * read and write allocation policies for the LLC. These > + * overrides are global for all memory transactions from > + * the GPU. > + * > + * 0x3: read-no-alloc-overridden = 0 > + * read-no-alloc = 0 - Allocate lines on read miss > + * write-no-alloc-overridden = 1 > + * write-no-alloc = 1 - Do not allocates lines on write miss > + */ > + llc->cntl0_regval = 0x03; This is a fixed value isn't it? We should be able to get away with writing a constant. > + > + /* > + * CNTL1 is used to specify SCID for (CP, TP, VFD, CCU and UBWC > + * FLAG cache) GPU blocks. This value will be passed along with > + * the address for any memory transaction from GPU to identify > + * the sub-cache for that transaction. > + */ > + if (!IS_ERR(llc->gpu_llc_slice)) { > + u32 gpu_scid = llcc_get_slice_id(llc->gpu_llc_slice); > + int i; > + > + for (i = 0; i < A6XX_LLC_NUM_GPU_SCIDS; i++) > + llc->cntl1_regval |= > + gpu_scid << (A6XX_GPU_LLC_SCID_NUM_BITS * i); As above, i'm not sure a loop is better than just: gpu_scid &= 0x1f; llc->cntl1_regval = (gpu_scid << 0) || (gpu_scid << 5) | (gpu_scid << 10) | (gpu_scid << 15) | (gpu_scid << 20); And I'm not even sure we need do this math here in the first place. > + } > + > + /* > + * Set SCID for GPU IOMMU. This will be used to access > + * page tables that are cached in LLC. > + */ > + if (!IS_ERR(llc->gpuhtw_llc_slice)) { > + u32 gpuhtw_scid = llcc_get_slice_id(llc->gpuhtw_llc_slice); > + > + llc->cntl1_regval |= > + gpuhtw_scid << A6XX_GPUHTW_LLC_SCID_SHIFT; > + } As above, I think storing the slice id could be more beneficial than calculating a value, but if we do calculate a value, use FIELD_SET(A6XX_GPUHTW_LLC_SCID, ) > + > + return 0; > +} > + > static int a6xx_pm_resume(struct msm_gpu *gpu) > { > struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > @@ -795,6 +907,8 @@ static int a6xx_pm_resume(struct msm_gpu *gpu) > > msm_gpu_resume_devfreq(gpu); > > + a6xx_llc_activate(&a6xx_gpu->llc); > + > return 0; > } > > @@ -803,6 +917,8 @@ static int a6xx_pm_suspend(struct msm_gpu *gpu) > struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); > struct a6xx_gpu *a6xx_gpu = to_a6xx_gpu(adreno_gpu); > > + a6xx_llc_deactivate(&a6xx_gpu->llc); > + > devfreq_suspend_device(gpu->devfreq.devfreq); > > /* > @@ -851,6 +967,7 @@ static void a6xx_destroy(struct msm_gpu *gpu) > drm_gem_object_put_unlocked(a6xx_gpu->sqe_bo); > } > > + a6xx_llc_slices_destroy(&a6xx_gpu->llc); > a6xx_gmu_remove(a6xx_gpu); > > adreno_gpu_cleanup(adreno_gpu); > @@ -924,7 +1041,10 @@ struct msm_gpu *a6xx_gpu_init(struct drm_device *dev) > adreno_gpu->registers = NULL; > adreno_gpu->reg_offsets = a6xx_register_offsets; > > - ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1, 0); > + ret = a6xx_llc_slices_init(pdev, &a6xx_gpu->llc); > + Confirming we don't care if a6xx_llc_slices_init passes or fails. > + ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1, > + ret ? 0 : MMU_FEATURE_USE_SYSTEM_CACHE); > if (ret) { > a6xx_destroy(&(a6xx_gpu->base.base)); > return ERR_PTR(ret); > diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > index 7239b8b..09b9ad0 100644 > --- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > +++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.h > @@ -12,6 +12,14 @@ > > extern bool hang_debug; > > +struct a6xx_llc { > + void __iomem *mmio; > + void *gpu_llc_slice; > + void *gpuhtw_llc_slice; > + u32 cntl0_regval; As above, I'm not sure if cntl0 is needed. Heck, I'm not even sure cntl1 is needed - since we could store or query the ids at activate time. > + u32 cntl1_regval; > +}; > + > struct a6xx_gpu { > struct adreno_gpu base; > > @@ -21,6 +29,7 @@ struct a6xx_gpu { > struct msm_ringbuffer *cur_ring; > > struct a6xx_gmu gmu; > + struct a6xx_llc llc; > }; > > #define to_a6xx_gpu(x) container_of(x, struct a6xx_gpu, base) > diff --git a/drivers/gpu/drm/msm/msm_iommu.c b/drivers/gpu/drm/msm/msm_iommu.c > index 8c95c31..4699367 100644 > --- a/drivers/gpu/drm/msm/msm_iommu.c > +++ b/drivers/gpu/drm/msm/msm_iommu.c > @@ -27,6 +27,16 @@ static int msm_iommu_attach(struct msm_mmu *mmu, const char * const *names, > int cnt) > { > struct msm_iommu *iommu = to_msm_iommu(mmu); > + int gpu_htw_llc = 1; > + > + /* > + * This allows GPU to set the bus attributes required > + * to use system cache on behalf of the iommu page table > + * walker. > + */ > + if (msm_mmu_has_feature(mmu, MMU_FEATURE_USE_SYSTEM_CACHE)) > + iommu_domain_set_attr(iommu->domain, > + DOMAIN_ATTR_QCOM_SYS_CACHE, &gpu_htw_llc); We're all okay if this fails? No harm no foul? > > return iommu_attach_device(iommu->domain, mmu->dev); > } > @@ -45,6 +55,9 @@ static int msm_iommu_map(struct msm_mmu *mmu, uint64_t iova, > struct msm_iommu *iommu = to_msm_iommu(mmu); > size_t ret; > > + if (msm_mmu_has_feature(mmu, MMU_FEATURE_USE_SYSTEM_CACHE)) > + prot |= IOMMU_QCOM_SYS_CACHE; > + > ret = iommu_map_sg(iommu->domain, iova, sgt->sgl, sgt->nents, prot); > WARN_ON(!ret); > > diff --git a/drivers/gpu/drm/msm/msm_mmu.h b/drivers/gpu/drm/msm/msm_mmu.h > index 1e4ac36d..3e6bdad 100644 > --- a/drivers/gpu/drm/msm/msm_mmu.h > +++ b/drivers/gpu/drm/msm/msm_mmu.h > @@ -18,6 +18,9 @@ struct msm_mmu_funcs { > void (*destroy)(struct msm_mmu *mmu); > }; > > +/* MMU features */ > +#define MMU_FEATURE_USE_SYSTEM_CACHE (1 << 0) > + > struct msm_mmu { > const struct msm_mmu_funcs *funcs; > struct device *dev; > -- > 1.9.1 > -- The Qualcomm Innovation Center, Inc. is a member of Code Aurora Forum, a Linux Foundation Collaborative Project